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The GameplayMechanics get together to talk about all things video games. The GameplayMechanics podcast is the best place to listen if you want to hear video game news, opinions, and some good laughs.
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GamePlayMonkeys

GamePlayMonkeys

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GamePlayMonkeys, das sind fünf junge Wilde, die sich über Twitter kennen lernten. Dennis und Nico planten schon lange, die Herrschaft über das Internet zu ergreifen, konnten sich aber nur schwerst aufraffen. Revolutionen brauchen schließlich Zeit. Als sich kurzerhand Maximilian, Rico und FPS anschloßen, gingen die Planungen plötzlich durch die Decke und nun wollen die fünf Affen eure Gehörgänge mir allerlei Geschichten füllen. Auf dem Plan stehen hierbei Games, der Mikrokosmos darum und Maxi ...
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Gameplayarts

Gameplayarts

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The Gameplayarts invites pioneering creators to share their unique approaches to blending play and creative expression through game-based practices. Get started with game-based arts as visionary artists reveal how they harness the power of games and interactive experiences to push at what's possible.
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GameSpot GamePlay

GameSpot GamePlay

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Taking a cue from our favorite British panel shows on TV and radio, we bring you GameSpot GamePlay. Each week, we recap recent news and test our panelists' wits and knowledge, probing their minds to find out just what makes them tick.
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Vinny Roca has sharing glimpses of his work on social media and in galleries for months, but our conversation with him is still a big moment in the digital art world and a chance to find out exactly what this innovative creator thinks the future of interactive experiences looks like. In this episode, we talk through all of Vinny's recent projects, …
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Microsoft announced plans in January to acquire Activision-Blizzard for $68.7 Billion US Dollars. So what does it mean for the games industry? Gameplay is taking a break this week to work on future stories. This episode comes from The Defrag, a daily news podcast from Lawson Media. Become a Gameplay Member Join our Discord Follow Gameplay on Twitte…
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In 2016, indie studio Campo Santo released their debut title, the narrative adventure game Firewatch. Set in a national forest in the Wyoming wilderness, you play as a fire lookout named Henry. The game beautifully portrays the isolation of the wild, and Henry’s only source of human connection is the voice of his supervisor, Delilah, over a walkie-…
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The Matrix is one of the biggest franchises in the world, with its universe spanning across film, animation, comics and video games. In 2005, more than a year after the original film trilogy concluded, The Matrix Online promised a new experience for players. The MMORPG was designated as the official continuation of the Matrix story, but a troubled …
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In the past, video games were largely inaccessible to people with visual impairments. But these days, game makers are adding all kinds of innovative options to make their games more accessible. And some developers are creating entire virtual worlds using nothing but sound. Featuring streamer & game consultant Steve Saylor and disability rights advo…
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Animal Crossing is one of the most beloved Nintendo franchises. The social simulator game is all about living your best life, and fans love the series for its colourful, cute art style and relaxed vibe. Central to the game’s success are its extensive customisation options and social features. But much of the charm of Animal Crossing comes from its …
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Human life is wiped out. Earth is now a golf course for the ultra-rich. That’s the premise for Golf Club: Wasteland, a 2D puzzle-like golf game from Demagog Studio - but there’s so much more beneath the surface. The game’s layered approach to storytelling and detailed worldbuilding is where it really shines, taking a swing at Silicon Valley culture…
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If you were a high school student in the 90s or early 2000s, you were likely required to have a graphing calculator for math class. It was probably made by Texas Instruments and your parents complained that it cost too much. But these calculators, like the TI-83 model, were capable of far more than equations and graphs. You could actually use them …
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In 2018, Australian studio The Voxel Agents released their fifth title, The Gardens Between, an adventure-puzzle game about memories, friendship and time. Combining a unique time manipulation mechanic with a heartfelt personal story, the game offers a satisfying and relatable experience about growing up, for players of all ages. In this episode, Le…
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For over 30 years, people have been in pursuit of the perfect run in Super Mario Bros. That is, completing the game in the fastest time possible, also known as a speedrun. Now in 2021, the current world record holder may have reached the human limit, coming within milliseconds of the fastest time achievable by a computer. By analysing what’s techni…
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Competitive gaming tournaments have been around about as long as video games themselves. With the rise of professional esports in the 2000s, it was only a matter of time before esports made its way into universities. Now, colleges across the United States are embracing games and competition, offering their own programs. An esports scholarship might…
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It’s a lovely morning in the village, and you are a horrible goose. That’s the premise of the indie hit Untitled Goose Game, a comedy/stealth/puzzle hybrid, developed by House House, and released in 2019. You play as a mischievous goose, and your task is to cause as much havoc as possible, annoying the villagers of a quiet English town. In this epi…
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For 20 years, Steve Downes has portrayed Master Chief, appearing in each mainline game of the Halo series to date. In this episode, Steve shares the story of his time voicing John-117, from Combat Evolved to Halo Infinite. Downes details his process to get into character, drawing on the Halo backstory, and tapping into Master Chief’s emotions. Epis…
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Music plays an important role in many games, and even in the early days, the best composers were able to create incredibly expressive music, despite technical limitations. Dragon Quest composer, Koichi Sugiyama is known as the pioneer of orchestral music for RPGs, and in 1987 he staged the very first video game music concert in the world. But it to…
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How do you turn a Nintendo Game Boy into a musical instrument? 8-bit music is one of the most defining characteristics of gaming’s golden age of the 1970s and 80s. The sound chips in early arcade machines and home consoles had their limitations, but they gave the music a unique aesthetic that is still associated with games today. A love of retro ga…
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For all the negative coverage and misrepresentation that video games receive, the reality is very different. For most of us, games are a hugely positive influence on our lives, particularly for our mental health and wellbeing. This episode, we dispel the myths around the psychology of games, and we hear from two people who use games as a coping str…
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Do you ever have moments when you’re playing a game that is so visually stunning, you feel compelled to capture it? You might take a quick screenshot, or use a built-in camera mode, and post an image to social media. With modern consoles having dedicated share buttons, it’s easier than ever to snap our favourite gaming moments. But there’s actually…
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In 2016, Pokémon GO was a global phenomenon. Millions of players around the world lived out their fantasies of being a Pokémon Trainer, venturing into the real world to find and collect their favourite Pokémon. The game was a huge financial success, but it was also a groundbreaking moment for games, as many players engaged with augmented reality fo…
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A whole generation of games are at risk of being lost forever. Physical media like floppy disks and optical discs have a limited lifespan, and their time is running out. The growing trend of digital games too, many of which don’t exist in any physical format, are also under threat of disappearing. While we can’t save everything, there is still hope…
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In 2006 the ABC, Australia’s public broadcaster, debuted ‘Good Game’, a brand new TV show for gamers, by gamers. The program came about at the perfect time; when people still watched appointment free-to-air television, and before the explosion of YouTube and Twitch. Remaining on air for 10 years, Good Game was a show beloved by gamers around the co…
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Computer-generated imagery and the algorithms that drive them are the technological breakthroughs that have seen our world recreated in digital form. But when it comes to representing humans, these advancements have predominantly refined the depictions white people. Across games and digital media, the standard models for rendering features like ski…
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NBA Jam is a memorable arcade game for many reasons, but the first thing that comes to mind for a lot of its fans is the game’s announcer, for iconic lines like “HE’S ON FIRE!”, and “BOOMSHAKALAKA!”. In this episode, we meet Tim Kitzrow, the voice behind the catchphrase, and how NBA Jam shaped his career as a voice actor for video games. Episode Tr…
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In 1993, Midway released the game-changing arcade basketball title, NBA Jam. At the height of Michael Jordan mania and the NBA’s rise to global popularity, Jam was a defining sports game of the era. In this episode, lead designer Mark Turmell, along with author Reyan Ali and other Midway names, take you back to the arcade to learn how the $1 billio…
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Video games are not just for entertainment. They can also be a powerful tool for education, especially when combined with immersive technologies like virtual reality. Experiential learning is at the core of many indigenous cultures, including Torres Strait Islanders, which led Rhett Loban to create a one-of-a-kind VR game that captures his peoples …
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Milton Guasti had spent 10 years of his life recreating Metroid II, until Nintendo claimed copyright infringement, merely a day after its release. There was always a chance that the lawyers would come knocking, but what Milton didn’t expect was for his hobby project to become the game that an entire community was counting on. Episode Transcript & R…
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Virtual Reality has come a long way in a relatively short period of time. And while the tech is still developing, it has great potential to solve real world problems. By combining the Unity game engine and haptic technology, one tech startup is using VR to create fully immersive training simulations. This episode comes from the podcast Moonshot, fr…
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Minecraft is one of the highest selling games of all time, and the blocky, 8-bit sandbox is especially popular with kids, due to the freedom its gameplay offers. But for children with Autism, that freedom is often challenged when playing online, where bullies and trolls are a barrier in their experience. This was a problem that Stuart Duncan set ou…
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Hades is the fourth title from Supergiant Games, and one the best games of 2020. A rogue-like dungeon crawler, inspired by Greek mythology, you play as Zagreus, the son of Hades, as you attempt to escape the Underworld, fighting your way through waves of enemies. The game posed a unique challenge for Audio Director Darren Korb when he came to compo…
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For as long as video games have been criticised for their sedentary nature, developers have sought to get players off the couch, encouraging physical movement through fitness style games. From the Power Pad to Wii Fit, Nintendo have been a leader in 'exergaming', but these experiences often feel more like gimmicks than serious workouts. In 2019, th…
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For most of us, games are a fun hobby. But for some people, they can be genuinely problematic. Cam Adair struggled with gaming addiction for ten years, until he hit rock bottom. Now he's working to ensure compassion and support is available for others like him, in a community where addiction is often overlooked or misunderstood. Episode Transcript,…
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When the Xbox 360 was launched in December 2005, Microsoft had accomplished a significant objective that would give it the edge in the console war - beating Sony's PS3 to market by almost a year. But a few months later, a huge problem began to surface - a major hardware defect that threatened to destroy the entire Xbox brand. Episode Transcript & R…
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In the span of around 12 months, the release of the very first iPhone and the launch of the App Store created a whole new appetite for mobile games, empowering a generation of indie developers in the process. But one small decision, to support in-app purchases for iOS games, would change the marketplace forever. Episode Transcript & References Beco…
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Video games allow us to embody different people and inhabit other worlds. But when you can't be your true self in the real world, exploring virtual ones takes on even greater importance. For transgender people, like Jessica Janiuk, games are a safe space for escapism and discovery, and provide empowerment to embrace the real you. Episode Transcript…
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Which game controller is your favourite? Which gamepad is the worst? You probably already know your answer to both of these questions. It’s a very personal thing, because controllers are central to our overall playing experience. And yet, designers are tasked with creating a controller that needs to appeal to everyone. Impossible. While gamepads ha…
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Strap your butts in for the wildest ride yet! The big bad Demakus army is crawling all over Ravenwood but our good friends from Red Mountain are coming to our rescue... hopefully soon. Can our heroes hold off the hoards until help arrives? Find out in this week’s episode of DangerTown. --- Support this podcast: https://podcasters.spotify.com/pod/sh…
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Booooo, Happy Halloween, ya ghouls! Welcome to our spookiest episode yet. Join our ghost hosts on their way through the haunted house out of their nightmares. Look out behind you! TW: This one gets a little gory. --- Support this podcast: https://podcasters.spotify.com/pod/show/dangertown/supportPor DangerTown Podcast
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Buckle up your time machine seat belts, because we're about to catch up with Val! The knuckle heads are glad to have him back but it seems like there is a lot he’s not saying. Plus, things get deadly serious, the gang rides barrels down a waterfall and we've gotta find that red ball that Swans keeps going on about. --- Support this podcast: https:/…
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