Dan "Delta" Collins and Paul Siegel host weekly discussions on topics relating to old school D&D, tabletop RPGs, DM advice, and D&D history.
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Secret Rules | Playing D&D in the Dark | Wandering DMs S06 E20
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Dan & Paul discuss experiences in TRPGs when players don't know the rules. Is it fundamentally fair or unfair? Does it add to the immersion of the roleplay? What added flexibility dos it give to the GM? Is exploring the rules of a new world an essential part of roleplaying games, that we've lost along the way? Games with concealed rules are games w…
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Jobs in D&D | Gainful Employment for Adventurers | Wandering DMs S06 E19
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The Wandering DMs tackle employment in D&D. Do adventurers need day jobs? Does starting a business or pursuing a craft undermine the motiviation to go out treasure hunting? What of systems that define prior careers as part of characgter creation? It's time for Dan and Paul to get to work! Employment is a relationship between two parties regulating …
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Skill Systems | Cunning à la Carte | Wandering DMs S06 E18
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Dan & Paul discuss the role of skill systems in D&D and other tabletop RPGs. Not part of the initial Original D&D ruleset, they give PCs an opportunity to master individual skills in a fine-grained manner. Have they been beneficial to D&D, or a distraction? Do they work better in other games, like sci-fi or horror? A skill represents the learned kn…
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Rats! | …and Other Vermin in D&D | Wandering DMs S06 E17
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The Wandering DMs take on rats and other vermin in D&D. From swarm enemies to wizard's familiars, Dan and Paul will explore every way to delight and torment your players with everyday pests. The term "vermin" is used to refer to a wide scope of organisms, including rodents (such as rats), cockroaches, termites, bed bugs, ferrets, stoats, sables. Di…
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Mothers in D&D | Moms in Myth | Wandering DMs S06 E16
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This Mother's Day, Paul and Dan discuss the role of mothers in D&D and mythology. From troll wives to Grendel's mother to the spawn of all monsters, Tiamat herself, moms make an impact in our lives! Throughout history, mothers have been depicted in a variety of art works, including paintings, sculptures and written texts, that have helped define th…
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Player Secrets in D&D | Achieving a Satisfying Dramatic Reveal | Wandering DMs S06 E15
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Dan and Paul discuss how to play a character in an RPG with a dramatic secret. How can we include the rest of the players in the fun without giving away too much? When do we reveal the secret to create the most satisfying dramatic moment? Humans attempt to consciously conceal aspects of themselves from others due to shame, or from fear of violence,…
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Matt Finch | Swords & Wizardry Expanded! | Wandering DMs S06 E14
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Paul and Dan get to bring back OSR guru Matt Finch to talk about his new Swords & Wizardry: Expansions, Monsters, and More!, currently on Kickstarter. What new things has Matt cooked up? And what updates has he finally made to the revered Quick Primer for Old School Gaming? Swords & Wizardry is the longest-standing retro-clone of Original D&D, firs…
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Michael Moorcock | Fantasy Master Chats | Wandering DMs S06 E13
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Dan and Paul are thrilled to chat live with the master of fantasy, Michael Moorcock. What are his current thoughts on the legacy of his writing Elric, the Eternal Champion, critiques of Tolkien, and so much more? Michael John Moorcock (born 18 December 1939) is an English–American writer, particularly of science fiction and fantasy, who has publish…
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Mistakes in Original D&D | Critiques & Corrections | Wandering DMs S06 E12
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Dan and Paul reflect on what we think are the biggest mistakes and errors in the first publication of original D&D in 1974. What are the biggest blemishes that troubled the game for decades afterward? What are some of our top house rules to correct the largest problems? The original Dungeons & Dragons boxed set was the first published role-playing …
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Our D&D House Con 2024 | Playtesting Our Dungeons | Wandering DMs S06 E11
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Paul and Dan check in on their annual D&D mini-convention with friends in a house on the Massachusetts shore, now in its 15th year. What went well, what could go better, what lessons will feed into our future gaming? Find WDM 01 - Asymmetric Monastery of the Deranged Berserkers on DriveThru RPG here!…
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Irish Myths in D&D | Feats and Faeries | Wandering DMs S06 E10
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This St. Patrick's Day, Paul and Dan discuss the rich history of Irish myths, legends, and stories in the D&D game. From Druids and Bards to the Banshees and Firbolg, what are some of the best ways to spice up your game with inspirations from the Emerald Isle? Irish mythology is the body of myths indigenous to the island of Ireland. It was original…
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How to Run a D&D One Shot | Tips and Tricks for Single Session Play | Wandering DMs S06 E09
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How does one run a successful dungeons and dragons one shot game? Dan and Paul discuss how to condense the D&D experience to a single night of fun. They'll share techniques they've developed over the years behind the DM screen, discuss which scenarios fit the one-shot format best, and advise would-be DMs on the best road to one-shot success.…
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Performing Characters in D&D | Tips for Non-Actors | Wandering DMs S06 E08
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Dan & Paul discuss tips for embodying a character in body and voice when playing D&D at the table. When we compare ourselves to well-known D&D performers, what are simple simple tricks anyone can use, even if we aren't trained actors? Acting involves a broad range of skills, including a well-developed imagination, emotional facility, physical expre…
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Love in D&D | Roleplaying Romance Respectfully | Wandering DMs S06 E07
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For Valentine's Day, Dan and Paul take a look at how romantic love is portrayed in Dungeons and Dragons. From NPCs with love-based plot lines to the infamous philter of love, we'll cover ever instance we can think of in D&D in which love plays a part. Love is considered to be both positive and negative, with its virtue representing human kindness, …
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Year of the Dragon | Dungeons & Dragons at 50 | Wandering DMs S06 E06
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Paul & Dan celebrate the Year of the Dragon in New Year's 2024! In this 50th anniversary year for original D&D, we'll look back to our best uses for dragons, new discoveries we've made, and how best to use unusual dragon types in your fantasy RPG. The Dragon, also known as Loong, (simplified Chinese: 龙; traditional Chinese: 龍; pinyin: lóng; Jyutpin…
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What Do You Need to Play Original D&D? | Recommended Equipment | Wandering DMs S06 E05
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Dan & Paul analyze the -- sometimes surprising! -- list of recommended equipment in Original D&D. Sure, you should have dice, paper, and pencils. But is the 3-ring notebook and drafting equipment really needed for the referee and each player? How about the multiple other games you need, Chainmail and Outdoor Survival? And what does say about using …
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Anachronisms in D&D | Where Fantasy Meets History | Wandering DMs S06 E04
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The Wandering DMs dig into the concept of anachronisms in D&D settings. They will explore the historic roots of D&D campaign settings, and where modern objects, events, or ideas have leaked in. Does the existence of anachronism break immersion, or is the very nature of the fantasy genre open to all forms of content? Where and how do we draw the lin…
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Ice Age Animals | Cold School D&D | Wandering DMs S06 E03
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Paul & Dan dig into the buried fossils of original D&D -- like the hidden encounter table for Ice Age adventures in the original boxed set. Where else can you get to use Cave Bears, Woolly Mammoths, and Saber-Toothed Tigers in your fantasy RPG? Pour a cup of hot cocoa and bundle up for this one. In the Late Pleistocene, both marine and continental …
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Original D&D Adventures | Jaquays Legacy | Wandering DMs S06 E02
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Dan & Paul take a look back at published adventures for D&D in the 70's -- at the time, a revolutionary and controversial idea! And also take a look back at the pioneering contributions of Jennell Jaquays (creator of Dark Tower, Caverns of Thracia, and many more), and our other favorite early adventures. The first published Dungeons & Dragons scena…
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RPG Form Factors | Examining the Shape of the Text | Wandering DMs S06 E01
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Paul & Dan kick of season 6 with an examination of the physical shape of RPG books. How does the choice of number of books, size, binding, and layout impact the overall design of the game? How did the three book format of D&D come to be, and why is it the one design aspect that has persisted throughout every edition? The layout and binding of a rol…
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5th Year Anniversary | 2023 Year in Review | Wandering DMs S05 E40
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Paul & Dan look back at the year in old-school D&D for 2023. And moreover, the first 5 years on Wandering DMs! What were your favorite encounters of the year? And what can we expect in the future? The Wandering DMs YouTube channel has been a hub for tabletop gaming enthusiasts, offering a diverse range of content related to dungeon mastering, role-…
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D&D Mentors | How Future DMs Are Made | Wandering DMs S05 E39
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In this episode of Wandering DMs, Dan and Paul discuss the role of mentorship in teaching D&D. How did the role of mentors help the spread of D&D in the early days? How has that changed over the years? And how does the game present itself to new players who aren't furtunate enough to have this kind of personal introduction? The word mentor was insp…
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Flying in D&D | Battles in the Sky | Wandering DMs S05 E38
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Dan & Paul reflect on the history of rules for flying in D&D. How easy and powerful should it be to achieve? Does it make castles and climbing skills useless? Is the standard spell sufficient, or should your PCs seek out flying mounts -- and what rules provide a market for that? From the earliest days, humans have dreamed of flying and have attempt…
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Ruins of Adventure | Pool of Radiance Redux | Wandering DMs S05 E37
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Paul and Dan reflect on Dan's epic saga playing through the AD&D Pool of Radiance Gold Box game live in 2022-2023, and dig into the 1988 print publication of the same adventure, Ruins of Adventure. How similar are they? Does this one adventure work better as a computer game, as a tabletop game, or something else? What lessons can we take for conver…
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Money in D&D | More Treasure, More Problems | Wandering DMs S05 E36
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Dan and Paul discuss money in D&D, and how they've both independently arrived at the need for a silver standard. From measuring encumbrance in coins to stocking dungeons with treasure, to how to drain the players of their inflated wealth, the Wandering DMs will cover everything numismatic in your D&D game. Many cultures around the world eventually …
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Werewolf Games | The Monstrous Mafia | Wandering DMs S05 E35
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Paul & Dan discuss Werewolf and Mafia-style games -- party-style games with secret roles assigned, including a hidden evil faction, and a group of mostly-innocent civilians trying to survive and uncover the adversaries. What different variants of this game work the best? What psychological lessons can we take away? And what elements can be worked i…
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Fearful Ends | Watch Party | Wandering DMs S05 E34
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Dan hosts a watch party for the Fearful Ends actual play, as we roll into Halloween and the last few days of the Fearful Ends Kickstarter. Join us and watch along with Dan for the first time! Fearful Ends is a rules-light, story-centric roleplaying system for horror themed games. It features nihilistic stories about characters discovering impossibl…
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Diceless Devices | With Matt Finch | Wandering DMs S05 E33
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Dan & Paul are joined by Matt Finch, to talk about ways it can be more efficient in your D&D game setup to get random results with dice. Consider cards, chits, spinners, toppling block towers, or Matt's new app for the Fantasy Adventure Builder, now on Kickstarter? Dice were just the start! Physical devices were used to generate random numbers for …
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Adapting Content | With the Alexandrian | Wandering DMs S05 E32
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Dan & Paul host Justin Alexander, creator of the Alexandrian and the new book So You Want to be a Game Master, for an in-depth chat on the best ways to adapt content to and from D&D and other RPGs. What tricks work well? What things should you avoid? And what content is simply incompatible with other systems? Have you ever wanted to step into your …
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Safety Tools | Stress Free Roleplay of Stressed Out Characters | Wandering DMs S05 E31
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How do we play characters reacting naturally to highly stressful situations without completely stressing ourselves out? Paul and Dan discuss the variety of safety tools in use in modern roleplaying systems, and how those impacted the development of Paul's upcoming horror RPG Fearful Ends. John Stavropoulos, creator of X-Card, said on why to use thi…
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Impossible Odds | Player Autonomy vs Overwhelming Opposition | Wandering DMs S05 E30
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With the launch of the Fearful Ends Kickstarter imminent, Dan and Paul discuss roleplaying impossible situations. How do we maintain player autonomy when the deck is clearly stacked against them? What does it mean to "play to fail", and how do we enjoy games when there is little to no hope of success? Immanuel Kant (1724–1804) defined autonomy by t…
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Natural Healing in D&D | Wandering DMs S05 E29
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Without magic, how fast does a character heal in D&D? It may surprise you how much the answer has changed over the editions! Dan & Paul debate which rule is best. And what are hit points, anyway? Wound healing refers to a living organism's replacement of destroyed or damaged tissue by newly produced tissue. In undamaged skin, the epidermis (surface…
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Assassins in D&D | Wandering DMs S05 E28
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Assassins were prominently available for hire in the earliest edition of Dungeons & Dragons, and they became a core character class of their own in 1st Edition Advanced D&D. Where did they sneak off to since then? What's the best way to handle PC's wanting to run a solo assassination mission? Some famous assassination victims are Philip II of Maced…
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D&D Character Sheets | Setting the Record Straight | Wandering DMs S05 E27
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Dan and Paul dive into character sheets! Between edition changes and advancing technology, how have they changed throughout the years? And what's the best way to keep tabs on your character's most important details now? Original Edition Dungeons & Dragons (1974), did not include a character sheet. The first one ever published was in the Haven Heral…
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Mazes in D&D | Getting Lost is Half the Fun | Wandering DMs S05 E26
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Join Dan and Paul as they discuss the use of mazes in D&D adventures! They will explore the twists and turns of these navigation puzzles, and try to discover the line between captivating challenges and maddening exercises in frustration. The word maze is used to refer both to branching tour puzzles through which the solver must find a route, and to…
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D&D on Mars | The Warriors of Mars | Wandering DMs S05 E25
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Paul & Dan chat about the huge influence that tales set on Mars (Burroughs' John Carter Barsoom stories) had on the design of early Dungeons & Dragons. Did you know that original D&D had a built-in table for Martian encounters in the core books? That Gygax released a "Warriors of Mars" book almost simultaneously with D&D? We'll delve into the ancie…
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Real World Inspirations | Creating D&D Adventures From What’s Around You | Wandering DMs S05 E24
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Dan & Paul chat about using the world around them to create D&D and other TTRPG scenarios. They share personal anecdotes of times they stumbled upon real places that sparked their creativity, reinforcing the notion that the real world is a goldmine of inspiration for game masters and storytellers.Por Wandering DMs
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Weather in D&D | What Can You Do About It? | Wandering DMs S05 E23
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Dan & Paul chat about different weather systems for D&D they've seen over the years. Do you prefer yours simple, or very detailed? Dice-based or DM narrative fiat? And why is it so important for wilderness adventures and wargaming? Numerical weather prediction (NWP) uses mathematical models of the atmosphere and oceans to predict the weather based …
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Paranoia RPGs | Mandatory Fun | Wandering DMs S05 E22
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Fresh from playing the Paranoia Mandatory Bonus Fun Card Game, Dan and Paul discuss their experience with various editions of the Paranoia RPG. Stay alert, trust no one, and keep your laser handy! Paranoia is a humorous role-playing game set in a dystopian future along the lines of Nineteen Eighty-Four, Brave New World, Logan's Run, and THX 1138; h…
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Unboxing War of Wizards (1975) | Wandering DMs S02 E21
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Paul's acquired an ancient treasure: A copy of M.A.R. Barker's 1975 "War of Wizards" game, still in the shrink wrap, from Gary Gygax's personal collection no less! This is the first-ever publication set in Tékumel, the world of the Empire of the Petal Throne. Inspired by the D&D spellcasting system, it features two opposing wizards cast a barrage o…
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Invisibility in D&D | The Unseen | Wandering DMs S05 E20
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Dan & Paul chat about the complications of invisibility in D&D, how to handle it, and how easily opponents can counter it, through the ages. How often have you cursed because of it? In fiction, people or objects can be rendered completely invisible by several means: Magical objects such as rings, cloaks and amulets can be worn to grant the wearer p…
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Unicorns in D&D | What’s the Point? | Wandering DMs S05 E19
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Paul & Dan share their thoughts on Unicorns, which have been part of the standard monster list since the earliest days. Are they meant to be magical, fey representations of ineffable mysteries? Or are they meant to be a high-level brute melee attacker? Do they really belong in the world of D&D at all? In European literature and art, the unicorn has…
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D&D Honor Among Thieves | Wandering DMs Review | Wandering DMs S05 E18
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Dan & Paul give their thoughts on the 2023 movie Dungeons & Dragons: Honor Among Thieves. For old-school D&D players, is it worth the watch, or another one for the garderobe? Dungeons & Dragons: Honor Among Thieves is a 2023 American fantasy heist comedy film directed by Jonathan Goldstein and John Francis Daley, who co-wrote the screenplay with Mi…
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Wargame Lessons | Revising Fantasy Medieval Campaigns | Wandering DMs S05 E17
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Paul & Dan reflect on lessons we've learned for our D&D games based on playing wargames in the recent past. Is there anything we can use to improve our fantasy RPG? Heck, yes! The original Dungeons & Dragons set, subtitled Rules for Fantastic Medieval Wargames Campaigns Playable with Paper and Pencil and Miniature Figures, was written by Gary Gygax…
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Morale in D&D | Let’s Get Out of Here!? | Wandering DMs S05 E16
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Dan & Paul discuss the large variety of different morale rules in classic D&D -- and its roots in related wargaming. Which method is best? What would be most believable? What makes the best gameplay? What's easiest for the DM to manage? Clausewitz stresses the importance of morale and will for both the soldier and the commander. The soldier's first…
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d6 vs. d8 | What’s Best for Core D&D? | Wandering DMs S05 E15
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Paul & Dan discuss the history of what counts as the "standard" die in D&D used for hit dice, damage, miscellaneous checks, and more. Was switching from the six-sided to the eight-sided die really such a great idea? Various shapes like two-sided or four-sided dice are documented in archaeological findings; for example, from Ancient Egypt and the Mi…
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Wights, Wraiths, and Spectres | The Unholy Trinity | Wandering DMs S05 E14
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Dan & Paul reconsider some of the most feared undead in D&D -- wights, wraiths, and spectres. You know: the types that are most likely to drain your character's XP. How do you like your level draining best? The undead are beings in mythology, legend, or fiction that are deceased but behave as if alive. Most commonly the term refers to corporeal for…
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Pinkerton Goons vs. WOTC Fans | Game Company Gaffes | Wandering DMs S05 E13
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Did you know that the Pinkerton National Detective Agency -- famed protector of Abraham Lincoln in the 1800's, and union-busting goon squad in the 1900's -- is still around? And they have time to chase down Magic: the Gathering fans for using prohibited card sets? It's true: Dan & Paul discuss the latest WOTC goony actions, other game-companies tha…
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Matt Finch | Swords & Wizardry Complete Revised | Wandering DMs S05 E12
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Paul & Dan get to chat with Matt Finch about his new full-blown edition to the Swords & Wizardry D&D retroclone, now on Kickstarter! Since 2008, Swords & Wizardry has been the hallmark game for tabletop fantasy roleplaying using the 1978 ruleset, with less focus on rules, more focus on your friends and the epic adventures you're embarking on togeth…
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Our D&D House Con 2023 | Live Lessons | Wandering DMs S05 E11
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Dan & Paul recap our annual 25-person indie house convention we hold annually on the sparkling shores of Plymouth, MA. Check our review of hour our classic games went, new games we got to try for the first time, and more surprises. Also: how did the ongoing AD&D Slavers series wrap up In the Dungeon of the Slave Lords? Wandering DMs Paul Siegel and…
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