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Dillon and his Mom invite you to South London, where they record in the sound studio that Daddy built inside the office on the top floor of their house. Email us at theroomintheroom@gmail.com #homeschoolinglondon #lockdownlife #stayingsane #joyfulchild
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At Rise and Play, we give voice to leaders, entrepreneurs, educators and influencers of the game industry who are here to make a change. We love games and want to make this industry last through healthy team cultures, awareness and education. Each episode will tackle a wide range of important topics such as leadership, team culture, self-management, conscious leadership, work-life balance, game education, ethics in business, equality, diversity and inclusion... brought by the different persp ...
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Empower Good

Dave Parton

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Your host, Dave, will walk you through some of the best real estate tips and tricks, bring you dynamic interviews from other successful investors, and highlight the families and foundations (THE GOOD) that has happened as a result of wealth creation. If you are ready to build wealth and EMPOWER GOOD, start listening now! Join the conversation in studio by emailing Dave at info@ssinm.com We would love to schedule you on the Podcast! Investors and DoGooders welcome! To invest with us, email th ...
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Streamcast is a team of Black British creatives bringing people together through gaming. Andy (aka. Blackamura) aims to shine a spotlight for CEOs, Directors and Developers; listen to the stories of our guests as they look to improve their industry. On occasion Troy, Akira and Hassan also discuss the latest gaming news, niche gaming topics and promote diversity across all industries.
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Seed down and listen to the official Farming Simulator Podcast created by publisher and developer GIANTS Software. The Community team will update you on everything around the game, the studio, eSports and the farming world itself. We invite guests regularly and answer your questions.
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Pious Vision is such a platform where we are dedicated to helping people to manage their mental health problems and to recover to the utmost way. Psychological issues are the biggest health challenge in present scenario due to less awareness. So here at Pious Vision, our sole motive is to spread awareness as much as we can on mental health issues. So that people may get a true knowledge of their problems. As you know that in today’s unhealthy lifestyle and mismanaged relationships, we unknow ...
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From indie developer and publisher Auroch Digital, each series explores our games that are currently in development, giving you insight into how we make titles like Brewmaster, Mars Horizon, The Colonists, Achtung! Cthulhu Tactics, Megaquarium, and Dark Future. We also discuss current topics within the Games Industry itself, like climate change and adapting to remote-working. We are currently working on titles such as Warhammer 40,000: Boltgun and Mars Horizon 2: The Search for Life
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Our story begins in 1973 when the shy and reclusive schoolboy Jeff would spend hours hiding in the "studio" (little more than a school broom cupboard) with a record player, a cassette recorder and a handful of scratched 45's endlessly trying to emulate the DJs he would listen to whilst hiding under his bedcovers with his battered transistor radio pressed to his ear all night long endlessly as he tried to maintain the shaky reception to stations like Radio Luxembourg, the FAB 208, where you c ...
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What is the impact of coaching and what should you expect when you receive coaching? Some even ask: What is the ROI of coaching? In this special coaching episode, host Sophie Vo sits down with Hannah Mattil, the Senior Team Lead for Research Operations at PlaytestCloud. They reflect on Hannah’s personal and professional growth over six months of le…
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In this new episode, we sit down with Charlotte Gailledreau, a French game studio founder, narrative RPG enthusiast, and ex-Game Lead at the Oh Bi Bi and Gumi studios. Charlotte shares the story of founding her game studio, Sunny Lab, in 2022 alongside her associate Hugo Sahuquet. They discuss their journey from mobile to console & PC gaming, the s…
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This story serves as an inspiring example for all independent studios considering their funding options in 2024, reminding us that collective willpower and fearlessness can be as powerful as more seniority and money. In this episode of Rise and Play, guest host Shelby Moledina returns. Shelby is a Game Director and Film Director with 30+ titles shi…
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In this inspiring episode, we switch roles with Shelby Moledina, as our new co-host on the show who interviews Sophie Vo to share her journey of breaking barriers within the gaming industry, focusing on building inclusive and conscious game companies and studios. Sophie discusses her experiences in establishing key projects like Rise and Play, her …
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In our final podcast of this season, check out this interview with Hannes Lugstein! Hannes is the Founder of byteparrot and is finalising his first game, Slopecrashers. What is Slopecrashers? How does someone build an entire game alone? Find out the answer to these and more questions in this power hour podcast! Wishlist Slopecrashers on Steam here:…
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Share your opinion on the future of game monetization in their market research survey with a chance to win Gamesforum tickets! In this episode of Rise and Play, new cohost Tiffany Keller joins the podcast. Tiffany has spent the past decade in product management across several billion dollars plus earning franchises at three of Gaming’s top five acq…
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We're excited to have on this episode a new podcast host at Rise and Play: Nina Kim. Nina is a Senior game designer who previously worked on games like Merge Dragons, Cozy Grove, and Sea of Thieves. With a deep interest in wholesome mechanics and approaches to well-being, Nina strives to contribute to nurturing creative teams within the industry. L…
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Thank you to our guest Andrew Smith for being so honest and generous! Andrew is the Creative Director of UK indie gaming studio, Spilt Milk Studios, and is currently working on Trash Goblin. What is Trash Goblin? Why was its Kickstarter so successful? Find the answers to these and more questions in this power hour podcast!SUPPORT SPILT MILK STUDIOS…
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Greetings, Tomb Believers! We’re diving back into 1970s Marvel Comics this week, specifically looking at comics featuring the pulp adventure character (and prototype for modern superheroes everywhere) Doc Savage. From 1972 to 1977, Marvel held a license to produce comic books featuring the Man of Bronze and his Fabulous Five companions. This week w…
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In this new episode, we interview Charlotte Lavergne, who shares her journey co-founding Supercosi Games in 2020, a mobile studio focused on evergreen games. Charlotte shares the context of bootstrapping the company in 2020 until they raised 2M€ in 2022. She also discusses the challenges of raising seed/Series A funding through VCs in 2024, despite…
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Sit back and listen as Akiraindahouse and Hali share their love of cosy games with Blackamura. Find out which games are at the top of our recommendations and why. Our opening and ending themes were made by Pyro Kid Sosa. Any music we use can be found on Epidemic Sound and we have a referral code you can use: https://www.epidemicsound.com/referral/j…
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Greetings, Tomb Believers! This episode concludes our two-part coverage looking at the 1992 crossover event RISE OF THE MIDNIGHT SONS! In the final three issues of the event we see Marvel do their very best Vertigo impression, a team of vampire hunters decked out like characters from an Ann Rice novel, and a final issue where Dr. Strange realizes h…
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5 years and 100 podcast episodes in, it's a double milestone for the Streamcast and we called upon a very special guest to help us celebrate! Join Blackamura, Akira and Troy as we share highlights and go down memory lane, sharing our favourite moments over the past 5 years. Our opening and ending themes were made by Pyro Kid Sosa. Any music we use …
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In this episode, we delve into an inspiring conversation with Emma Delage, CEO of Studio Camelia. Emma shares her journey from working at Ubisoft Paris to founding her own independent game studio based in Montpellier, France. We cover the challenges and wins of starting a new game company, focusing on JRPGs, and navigating the complexities of fundr…
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Greetings, Tomb Believers! This time we’ve got another of those Big Marvel Storylines that we’ve been promising we’d get around to ever since we first started this show. So crack open a Clearly Canadian, throw a Jim Steinman album into your Discman as we travel back to 1992 for Marvel’s six-part RISE OF THE MIDNIGHT SONS crossover. In this episode,…
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How to combine games and education, and is there a case for it? We interview Melissa Cash, co-founder and CEO of PokPok, a company creating educational and engaging digital content for children. They discuss the challenges and strategies of developing non-addictive, educational content for young children, focusing on the importance of designing too…
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If you love games, you'll be sure to love the Streamcast. Content for the people, by the people. Blackamura, Troy, Akira & Hali aim to provide a vehicle where indie devs get to communicate their love for stories including the ones they tell in their own games. Make sure to check us out on Mondays wherever you get your podcasts and follow us across …
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In this episode, we interview Olya Caliujnaia, the CEO and co-founder at Sanlo.io, on a mission to help game businesses thrive revenues. Olya shares her entrepreneurial journey, from growing up in a family of resilient entrepreneurs, to eventually founding her own company in the gaming industry. Before Sanlo, Olya managed product and growth at Play…
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Big up to our special guest Pyro Kid Sosa! Follow him here: https://pyrokidsosa.carrd.co/ In our 99th podcast, Blackamura enlists superstar Artist/Musician/Indie Dev Pyro Kid Sosa to talk about their favourite Dragon Ball anime and gaming moments! Our opening and ending themes were made by Pyro Kid Sosa. Any music we use can be found on Epidemic So…
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Greetings, Tomb Believers! We’ve had it on the list since this show began, and we’ve finally gone and done it – and episode on the entire first MARVEL ZOMBIES miniseries from 2006! How well does it hold up? Can a book about zombie superheroes being awful to each other sustain itself for five issues? PLUS we catch up on other recent goings-on in Mar…
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We continue our short series on fundraising in games in 2024, following the journey of Sophie Vo, founder of Rise and Play and CEO of Kylan, a new studio created in 2024. In this episode hosted by Clair Rozain, Sophie shares what she wishes she had known before fundraising and how she would approach it a second time with all she has learned: start …
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In this episode focused on fundraising, we hear the stories of three powerful women and founders who raised with VCs in seed and round A between 2015 and 2023. All you need to know while you are fundraising with VCs in 2024, and asking yourself, is this the right path for you? Julia Palatovska, Dorian Games, $19M raised. Aurora Klæboe Berg, Megacoo…
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Greetings, Tomb Believers! Things are coming to a head in the Tomb, as your humble hosts have had one disagreement too many! The only solution – TRIAL BY COMBAT! READING AND DISCUSSING VIOLENT COMICS. That’s right, we’re looking at the recently published PREDATOR VERSUS WOLVERINE 4-issue miniseries from Marvel’s 20th Century Studios imprint, writte…
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DISCLAIMER: This episode was recorded between Royal Rumble and Elimination Chamber. Firstly, huge thank you to our friends Funko Europe for providing us with this special edition set of Pops to give away to one lucky viewer! Check out this episode to find out how you can win Eddie Guerrero, the New World Order and many more Funko Pops! Blackamura, …
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It takes courage to build a game company. It takes courage to decide to close a company. It takes double courage to talk about it and share the learnings. In this episode, we follow the journey of Shelby Moledina, co-founder of Double Loop Games, from the aspiring start in 2019 to the difficult decision to close the company in 2023. Shelby shares t…
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Is that a crazy idea to start a new game company in 2024?! We are resuming the podcast in May, tackling the multiple challenges of building a new company/studio and surviving in 2024. We kick off this new season, with the journey of Sophie Vo, founder of Rise and Play and first-time CEO of a game company. Sophie shares her process of becoming a CEO…
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Greetings, Tomb Believers! We’re diving into another random grab bag episode this week! To help us out, we are joined by friend of the show Sean McGuinness! Each of us picked out one issue to read and discuss this week – and somehow, all three of us landed right in the middle of the Bronze Age! However, that’s about all these three issues have in c…
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Greetings, Tomb Believers! This is it! The thrilling conclusion to our three-part series discussing CAPTAIN BRITAIN & MI:13 in its entirety! (In case you missed them, Part 1 and Part 2 released earlier this week). And this final story arc has EVERYTHING – up to and including Dracula shooting vampires out of cannons from his castle on the moon. For …
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Greetings, Tomb Believers! In our second episode this week, we’re discussing the second story arc of CAPTAIN BRITAIN & MI:13, “Hell Comes to Birmingham.” So, if you’re reading along, that means we’ll be talking about issues 5-9. In addition, we are thrilled to be joined by the writer of the series, Paul Cornell! In addition to writing CAPTAIN BRITA…
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In this special episode, Sophie Vo shares a heartfelt thank you to the community for their loyalty and support over the past three years, and reveals a major personal update: the start of her new game company, Kylan. This new venture will lead to a short break in podcast content, but we assure listeners that this is just a brief hiatus! We are onbo…
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Greetings, Tomb Believers! We’re baaaaaack! But no, we’re not going to be talking about that X-Men/Star Trek novel this time. We’ll come back to it…maybe…some day. But to make it up to you, we’re giving you a triple dose of TOI! That’s right three brand-new episodes of TOMB OF IDEAS released in (hopefully) just one week! What is the occasion of thi…
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For our last episode of the season, we highlight something Auroch has done for a few years now but never really spoken about much on the podcast – Steam Events! Since 2020, we have been running them yearly and it’s a pleasure to share that work with you all. Auroch colleague and esteemed guest, Simon Marshall, joins Matt and Jess in the studio to t…
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In this episode, we interview Jamie Smith, a principal game designer at People Can Fly, about the challenges and insights into design leadership for AAA development. While agile development with quick feedback loop is common for mobile games, it is not for AAA! So how do you combine the mindset of agility and traditionally long and siloed AAA game …
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TIGA award nominated for Best Audio, Warhammer 40,000 Boltgun’s soundscape hits harder than a bolter, with more fire power than the Blood God himself 🔥 Matt returns with his audio episode for the season, chatting about building the dynamic system for Boltgun. Find out his favourite tracks, and how powerful music and sound can be in conveying that f…
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In this episode, we deconstruct the success of Beatstar, from the lens of design and company culture at Space Ape Games, with our special guest Charmie Kim, Game lead at Space Ape Games. We explore the evolution of game development from first-mover advantages beginnings to the complex, research-driven approach necessary in today's competitive marke…
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On this episode, we speak to TEKKEN extraordinaire, QA Specialist @ Anything World, Robin! Robin was formerly working as an SDET for Mediatonic, the geniuses behind Fall Guys. What's an SDET? Check out this podcast to find out. We touch on the success of Fall Guys, how Robin got into TEKKEN, East London Fighters and much, much more! Our opening and…
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We interview Derk De Geus, co-CEO and Co-Founder of Paladin Studio to explore leadership lessons learned over two decades in the gaming industry. The episode covers the genesis of Paladin Studio, its transition from a service company to a game development studio, and how it navigated challenges and growth without external investment. Bootstrapping …
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Different teams make different games, for different audiences, In this episode, we interview the duo Caroline Marchal and Charu Desodt, respectively CEO and Studio Director at Interior Night, to share their journey building an innovative AAA studio from scratch. Interior Night is an independent game studio formed by Quantic Dream and Sony veterans …
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In this episode, we follow the journey of Laura Carter, CEO and co-founder of TreesPlease Games, with the mission to bring a positive impact on the planet, through games. After a stellar career at companies such as Natural Motion, Square Enix, The Walt Disney Company and PlayStation Studios, Laura decided in 2019 to take a leap and bring her passio…
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