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Conteúdo fornecido por 506th PIR Radio. Todo o conteúdo do podcast, incluindo episódios, gráficos e descrições de podcast, é carregado e fornecido diretamente por 506th PIR Radio ou por seu parceiro de plataforma de podcast. Se você acredita que alguém está usando seu trabalho protegido por direitos autorais sem sua permissão, siga o processo descrito aqui https://pt.player.fm/legal.
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506th PIR Radio Episode 003

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Manage episode 308558303 series 3015293
Conteúdo fornecido por 506th PIR Radio. Todo o conteúdo do podcast, incluindo episódios, gráficos e descrições de podcast, é carregado e fornecido diretamente por 506th PIR Radio ou por seu parceiro de plataforma de podcast. Se você acredita que alguém está usando seu trabalho protegido por direitos autorais sem sua permissão, siga o processo descrito aqui https://pt.player.fm/legal.

506th PIR – Realism Unit – Radio Episode 003
http://www.506th-pir.org/

Credits:

2nd Lt. Janzen [506th PIR], Able Company, 2nd Platoon
Writer, Producer, Show Host

Pfc. Marentette [506th PIR], Able Company, 2nd Platoon, 2nd Squad
Recordist, Producer, Show Host

Music Credits:

Bing Crosby & Bob Scobey’s Frisco Dance Band – Dream A Little Dream Of Me
Harry James – Waitin For The Train To Come In
Frankie Laine – Granada
Les Paul and Mary Ford – The Tennessee Waltz
Albert Farrington – It’s a Long Long Way to Tipperary

Tips:

If you want to get the most out of your fast Cable or DSL internet connection, try these commands for Half Life 2 and other Source based games, such as Day of Defeat: Source, entered in the console:

Command [Recommend Value, Default Value]

rate [30000, 10000]

This controls the amount of data your client will use to update the server with your games current snapshot, and is subdivided by the cl_cmdrate value.

cl_cmdrate [60, 30]

This controls the number of updates per second your client will send to the server.

cl_updaterate [100, 20]

This controls the number of updates your client will ask to receive from the server per second.

cl_interp [0-0.5, 0.1]

This controls the interpolation, or approximation and best guessing that the game employs to maintain conuity between the brief pauses when the game has not yet received the next server snapshot update.

  continue reading

9 episódios

Artwork
iconCompartilhar
 
Manage episode 308558303 series 3015293
Conteúdo fornecido por 506th PIR Radio. Todo o conteúdo do podcast, incluindo episódios, gráficos e descrições de podcast, é carregado e fornecido diretamente por 506th PIR Radio ou por seu parceiro de plataforma de podcast. Se você acredita que alguém está usando seu trabalho protegido por direitos autorais sem sua permissão, siga o processo descrito aqui https://pt.player.fm/legal.

506th PIR – Realism Unit – Radio Episode 003
http://www.506th-pir.org/

Credits:

2nd Lt. Janzen [506th PIR], Able Company, 2nd Platoon
Writer, Producer, Show Host

Pfc. Marentette [506th PIR], Able Company, 2nd Platoon, 2nd Squad
Recordist, Producer, Show Host

Music Credits:

Bing Crosby & Bob Scobey’s Frisco Dance Band – Dream A Little Dream Of Me
Harry James – Waitin For The Train To Come In
Frankie Laine – Granada
Les Paul and Mary Ford – The Tennessee Waltz
Albert Farrington – It’s a Long Long Way to Tipperary

Tips:

If you want to get the most out of your fast Cable or DSL internet connection, try these commands for Half Life 2 and other Source based games, such as Day of Defeat: Source, entered in the console:

Command [Recommend Value, Default Value]

rate [30000, 10000]

This controls the amount of data your client will use to update the server with your games current snapshot, and is subdivided by the cl_cmdrate value.

cl_cmdrate [60, 30]

This controls the number of updates per second your client will send to the server.

cl_updaterate [100, 20]

This controls the number of updates your client will ask to receive from the server per second.

cl_interp [0-0.5, 0.1]

This controls the interpolation, or approximation and best guessing that the game employs to maintain conuity between the brief pauses when the game has not yet received the next server snapshot update.

  continue reading

9 episódios

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