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Conteúdo fornecido por Ricky Grove, Tracy Harwood, Damien Valentine, and Phil Rice, Ricky Grove, Tracy Harwood, Damien Valentine, and Phil Rice. Todo o conteúdo do podcast, incluindo episódios, gráficos e descrições de podcast, é carregado e fornecido diretamente por Ricky Grove, Tracy Harwood, Damien Valentine, and Phil Rice, Ricky Grove, Tracy Harwood, Damien Valentine, and Phil Rice ou por seu parceiro de plataforma de podcast. Se você acredita que alguém está usando seu trabalho protegido por direitos autorais sem sua permissão, siga o processo descrito aqui https://pt.player.fm/legal.
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S4 E127 May the Force: A Tribute (May 2024)

27:43
 
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Manage episode 415925216 series 2869789
Conteúdo fornecido por Ricky Grove, Tracy Harwood, Damien Valentine, and Phil Rice, Ricky Grove, Tracy Harwood, Damien Valentine, and Phil Rice. Todo o conteúdo do podcast, incluindo episódios, gráficos e descrições de podcast, é carregado e fornecido diretamente por Ricky Grove, Tracy Harwood, Damien Valentine, and Phil Rice, Ricky Grove, Tracy Harwood, Damien Valentine, and Phil Rice ou por seu parceiro de plataforma de podcast. Se você acredita que alguém está usando seu trabalho protegido por direitos autorais sem sua permissão, siga o processo descrito aqui https://pt.player.fm/legal.

This week we celebrate Star Wars with a fabulous short portraying the infamous AT-AT death walkers as 'nature-creatures' in their natural habitat - this is a beautifully observed work, made in Unreal Engine by Jeremy Cummins. Cummins is an experienced character creator, now working for Tippett Studio, with an impressive list of credits including Ant-Man and the Wasp, Spider-Man and Avengers, among others. We discuss the transition pros are making in the development of an Unreal pipeline and the impact this has on the creative machinima community.

0:44 Intro to the film

3:18 About Jeremy Cummins

4:33 Developing the pipeline

5:36 PhantomFX takes over Tippett Studios, what are the implications?

7:01 Migration – in the film, and metaphorically

8:59 Stunning lighting effects

9:18 Characterisation of AT-ATs – itchy and goofy!

10:27 Sound effects inconsistent? Cows vs dino vs croc = buff… nah

12:14 Who’s got a sub to Galactic Geographic?

13:50 Humour and the portrayal of death dealing machines

15:00 The ambient sound needed a bit more work to achieve verisimilitude

16:06 Check out Pie in the Sky too – and why it’s a better film

17:47 Tapping into a ‘magical movie moment’ in time, anthropomorphism and our fascination with machines as animals in the Star Wars universe

20:00 Communicating size with sound

22:34 Length of the film

24:00 Excitement: AT-ATs were only ever seen for such a short length of time in the original canon, so how cool to see them again!

26:30 A perfect example of contemporary realtime cinema

Credits -
Speakers: Ricky Grove, Phil Rice, Damien Valentine, Tracy Harwood
Producer: Damien Valentine
Editor: Phil Rice
Music: Animo Domini Beats

  continue reading

176 episódios

Artwork
iconCompartilhar
 
Manage episode 415925216 series 2869789
Conteúdo fornecido por Ricky Grove, Tracy Harwood, Damien Valentine, and Phil Rice, Ricky Grove, Tracy Harwood, Damien Valentine, and Phil Rice. Todo o conteúdo do podcast, incluindo episódios, gráficos e descrições de podcast, é carregado e fornecido diretamente por Ricky Grove, Tracy Harwood, Damien Valentine, and Phil Rice, Ricky Grove, Tracy Harwood, Damien Valentine, and Phil Rice ou por seu parceiro de plataforma de podcast. Se você acredita que alguém está usando seu trabalho protegido por direitos autorais sem sua permissão, siga o processo descrito aqui https://pt.player.fm/legal.

This week we celebrate Star Wars with a fabulous short portraying the infamous AT-AT death walkers as 'nature-creatures' in their natural habitat - this is a beautifully observed work, made in Unreal Engine by Jeremy Cummins. Cummins is an experienced character creator, now working for Tippett Studio, with an impressive list of credits including Ant-Man and the Wasp, Spider-Man and Avengers, among others. We discuss the transition pros are making in the development of an Unreal pipeline and the impact this has on the creative machinima community.

0:44 Intro to the film

3:18 About Jeremy Cummins

4:33 Developing the pipeline

5:36 PhantomFX takes over Tippett Studios, what are the implications?

7:01 Migration – in the film, and metaphorically

8:59 Stunning lighting effects

9:18 Characterisation of AT-ATs – itchy and goofy!

10:27 Sound effects inconsistent? Cows vs dino vs croc = buff… nah

12:14 Who’s got a sub to Galactic Geographic?

13:50 Humour and the portrayal of death dealing machines

15:00 The ambient sound needed a bit more work to achieve verisimilitude

16:06 Check out Pie in the Sky too – and why it’s a better film

17:47 Tapping into a ‘magical movie moment’ in time, anthropomorphism and our fascination with machines as animals in the Star Wars universe

20:00 Communicating size with sound

22:34 Length of the film

24:00 Excitement: AT-ATs were only ever seen for such a short length of time in the original canon, so how cool to see them again!

26:30 A perfect example of contemporary realtime cinema

Credits -
Speakers: Ricky Grove, Phil Rice, Damien Valentine, Tracy Harwood
Producer: Damien Valentine
Editor: Phil Rice
Music: Animo Domini Beats

  continue reading

176 episódios

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