An award-winning cannabis podcast for women, by women. Hear joyful stories and useful advice about cannabis for health, well-being, and fun—especially for needs specific to women like stress, sleep, and sex. We cover everything from: What’s the best weed for sex? Can I use CBD for menstrual cramps? What are the effects of the Harlequin strain or Gelato strain? And, why do we prefer to call it “cannabis” instead of “marijuana”? We also hear from you: your first time buying legal weed, and how ...
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Episode 251: Video Game Art Director Ole Tillmann & Creating The Stop Mo Style For Harold Halibut
MP3•Home de episódios
Manage episode 412942850 series 2534216
Conteúdo fornecido por Animation Industry Podcast. Todo o conteúdo do podcast, incluindo episódios, gráficos e descrições de podcast, é carregado e fornecido diretamente por Animation Industry Podcast ou por seu parceiro de plataforma de podcast. Se você acredita que alguém está usando seu trabalho protegido por direitos autorais sem sua permissão, siga o processo descrito aqui https://pt.player.fm/legal.
This chat features Ole Tillmann, a German indie video game Art Director at Slow Bros Studio. He worked on the game Harold Halibut, which has become known for its super unique style. Everything in the game - the characters, backgrounds, assets, etc. - were all meticulously hand-crafted in a stop motion style, then 3D scanned and composited and animated in CG. In their chat, Tillmann shares how he came up with and executed the style, as well as the video game’s ten-year development history. Tune in to Ibele and Tillmann to hear: *What Tillmann did that led to Harold Halibut to getting funded *How Tillmann kept motivation on a ten-year project (with no end in sight) *How big of a team is needed to develop an indie video game Social Links: *Check out Harold Halibut on Steam: https://store.steampowered.com/app/924750/Harold_Halibut/ *Check out Tillman’s website: https://mousemou.se/ *Follow Tillmann on Instagram: https://www.instagram.com/mousemou.se/
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252 episódios
MP3•Home de episódios
Manage episode 412942850 series 2534216
Conteúdo fornecido por Animation Industry Podcast. Todo o conteúdo do podcast, incluindo episódios, gráficos e descrições de podcast, é carregado e fornecido diretamente por Animation Industry Podcast ou por seu parceiro de plataforma de podcast. Se você acredita que alguém está usando seu trabalho protegido por direitos autorais sem sua permissão, siga o processo descrito aqui https://pt.player.fm/legal.
This chat features Ole Tillmann, a German indie video game Art Director at Slow Bros Studio. He worked on the game Harold Halibut, which has become known for its super unique style. Everything in the game - the characters, backgrounds, assets, etc. - were all meticulously hand-crafted in a stop motion style, then 3D scanned and composited and animated in CG. In their chat, Tillmann shares how he came up with and executed the style, as well as the video game’s ten-year development history. Tune in to Ibele and Tillmann to hear: *What Tillmann did that led to Harold Halibut to getting funded *How Tillmann kept motivation on a ten-year project (with no end in sight) *How big of a team is needed to develop an indie video game Social Links: *Check out Harold Halibut on Steam: https://store.steampowered.com/app/924750/Harold_Halibut/ *Check out Tillman’s website: https://mousemou.se/ *Follow Tillmann on Instagram: https://www.instagram.com/mousemou.se/
…
continue reading
252 episódios
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