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Episode 10: Detective: City of Angels Board Game

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Conteúdo fornecido por Tabletops & Tentacles and Tabletops and Tentacles. Todo o conteúdo do podcast, incluindo episódios, gráficos e descrições de podcast, é carregado e fornecido diretamente por Tabletops & Tentacles and Tabletops and Tentacles ou por seu parceiro de plataforma de podcast. Se você acredita que alguém está usando seu trabalho protegido por direitos autorais sem sua permissão, siga o processo descrito aqui https://pt.player.fm/legal.

Welcome to Die Alone: a Solo RPG Podcast! Each week I’ll be playing a different solo roleplaying game and talking about my experiences the following episode. I’ll also occasionally dabble in solo tabletop games and adventure gamebooks. I’ll be looking at the games as a play experience, as a meditative and creative exercise and also looking at them from a designer and artist viewpoint.

In Episode 10 of Die Alone, I talk about the Van Ryder Game:

DETECTIVE: CITY OF ANGELS

Set in the dark and violent world of 1940s Los Angeles, Detective: City of Angels is a game of mystery, deception, and investigation for 1–5 players.

Most players will step into the shoes of LAPD homicide detectives, hungry for glory and willing to do whatever it takes to close a case, even if that means intimidating suspects, concealing evidence, and hiring snitches to rat on their fellow detectives.

One player, however, will take on the role of The Chisel, whose only goal is to stall and misdirect the detectives at every turn using bluffing, manipulation, and (often) outright lies.

The game includes separate, detailed casebooks for the detectives and The Chisel. Each crime is a puzzle that can unfold in a variety of ways. As the detectives turn the city upside down, uncovering fresh evidence and "hot" leads, hidden suspects may be revealed and new lines of questioning will open up, creating a rich, story-driven experience!

I also discuss the projects I'm backing or watching now:

FINAL GIRL Series 2 on Kickstarter:

ACROSS A THOUSAND DEAD WORLDS on Kickstarter: and

THROUGH THE VOID - Itchfunding!

Discuss this podcast, the games I play or just solo games in general in our Facebook group: https://www.facebook.com/groups/alonepod
Die Alone is on Twitter! https://twitter.com/diealonerpg

Support the channel by joining our PATREON! https://www.patreon.com/deeplydapper

You can also find DIE ALONE on all fine podcast aggregators:

Spotify!

Apple Podcasts!

  continue reading

17 episódios

Artwork
iconCompartilhar
 

Fetch error

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Manage episode 336936208 series 3379102
Conteúdo fornecido por Tabletops & Tentacles and Tabletops and Tentacles. Todo o conteúdo do podcast, incluindo episódios, gráficos e descrições de podcast, é carregado e fornecido diretamente por Tabletops & Tentacles and Tabletops and Tentacles ou por seu parceiro de plataforma de podcast. Se você acredita que alguém está usando seu trabalho protegido por direitos autorais sem sua permissão, siga o processo descrito aqui https://pt.player.fm/legal.

Welcome to Die Alone: a Solo RPG Podcast! Each week I’ll be playing a different solo roleplaying game and talking about my experiences the following episode. I’ll also occasionally dabble in solo tabletop games and adventure gamebooks. I’ll be looking at the games as a play experience, as a meditative and creative exercise and also looking at them from a designer and artist viewpoint.

In Episode 10 of Die Alone, I talk about the Van Ryder Game:

DETECTIVE: CITY OF ANGELS

Set in the dark and violent world of 1940s Los Angeles, Detective: City of Angels is a game of mystery, deception, and investigation for 1–5 players.

Most players will step into the shoes of LAPD homicide detectives, hungry for glory and willing to do whatever it takes to close a case, even if that means intimidating suspects, concealing evidence, and hiring snitches to rat on their fellow detectives.

One player, however, will take on the role of The Chisel, whose only goal is to stall and misdirect the detectives at every turn using bluffing, manipulation, and (often) outright lies.

The game includes separate, detailed casebooks for the detectives and The Chisel. Each crime is a puzzle that can unfold in a variety of ways. As the detectives turn the city upside down, uncovering fresh evidence and "hot" leads, hidden suspects may be revealed and new lines of questioning will open up, creating a rich, story-driven experience!

I also discuss the projects I'm backing or watching now:

FINAL GIRL Series 2 on Kickstarter:

ACROSS A THOUSAND DEAD WORLDS on Kickstarter: and

THROUGH THE VOID - Itchfunding!

Discuss this podcast, the games I play or just solo games in general in our Facebook group: https://www.facebook.com/groups/alonepod
Die Alone is on Twitter! https://twitter.com/diealonerpg

Support the channel by joining our PATREON! https://www.patreon.com/deeplydapper

You can also find DIE ALONE on all fine podcast aggregators:

Spotify!

Apple Podcasts!

  continue reading

17 episódios

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