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0317: Roundtable News | Behind the Veil: The Complexities of Game Development and Market Reception

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Conteúdo fornecido por Game Dev Unchained. Todo o conteúdo do podcast, incluindo episódios, gráficos e descrições de podcast, é carregado e fornecido diretamente por Game Dev Unchained ou por seu parceiro de plataforma de podcast. Se você acredita que alguém está usando seu trabalho protegido por direitos autorais sem sua permissão, siga o processo descrito aqui https://pt.player.fm/legal.

Subscribe to Game Dev Unchained! Get access to subscriber-only episodes for a monthly subscription. ⁠⁠https://podcasters.spotify.com/pod/show/gamedevunchained/subscribe⁠⁠

About this episode:

Redfall's post-release period has been turbulent, adding to an already challenging week at Microsoft. Arkane Studios, typically a favorite among critics and fans, has been met with widespread disappointment, prompting questions about what went wrong. As day-1 glitches and significant bugs in games like Redfall become increasingly common, the gaming community's patience is wearing thin, leading to a surge in fervent reactions. In this week's roundtable news episode, we delve into the paradox of how advanced tools, rather than enhancing games and expediting their development, seem to be having the inverse effect. Our panel also addresses recent tech industry layoffs, Meta's change of strategic direction, and Apple's plans to both rectify and capitalize on the potential of AR/VR technology.

Full show notes can be found here: Behind the Veil: The Complexities of Game Development and Market Reception – Game Dev Unchained

Connect with us:

• 🖥 ⁠⁠⁠http://gamedevunchained.com⁠⁠⁠

• 🎞️ ⁠⁠⁠https://www.youtube.com/c/GameDevUnch...⁠⁠⁠

• ✉️ info@gamedevunchained.com

• 💰 ⁠⁠⁠https://anchor.fm/gamedevunchained/su...⁠⁠⁠

•📸 ⁠⁠⁠http://instagram.com/gamedevunchained⁠⁠

--- Send in a voice message: https://podcasters.spotify.com/pod/show/gamedevunchained/message

  continue reading

405 episódios

Artwork
iconCompartilhar
 
Manage episode 363488801 series 2426357
Conteúdo fornecido por Game Dev Unchained. Todo o conteúdo do podcast, incluindo episódios, gráficos e descrições de podcast, é carregado e fornecido diretamente por Game Dev Unchained ou por seu parceiro de plataforma de podcast. Se você acredita que alguém está usando seu trabalho protegido por direitos autorais sem sua permissão, siga o processo descrito aqui https://pt.player.fm/legal.

Subscribe to Game Dev Unchained! Get access to subscriber-only episodes for a monthly subscription. ⁠⁠https://podcasters.spotify.com/pod/show/gamedevunchained/subscribe⁠⁠

About this episode:

Redfall's post-release period has been turbulent, adding to an already challenging week at Microsoft. Arkane Studios, typically a favorite among critics and fans, has been met with widespread disappointment, prompting questions about what went wrong. As day-1 glitches and significant bugs in games like Redfall become increasingly common, the gaming community's patience is wearing thin, leading to a surge in fervent reactions. In this week's roundtable news episode, we delve into the paradox of how advanced tools, rather than enhancing games and expediting their development, seem to be having the inverse effect. Our panel also addresses recent tech industry layoffs, Meta's change of strategic direction, and Apple's plans to both rectify and capitalize on the potential of AR/VR technology.

Full show notes can be found here: Behind the Veil: The Complexities of Game Development and Market Reception – Game Dev Unchained

Connect with us:

• 🖥 ⁠⁠⁠http://gamedevunchained.com⁠⁠⁠

• 🎞️ ⁠⁠⁠https://www.youtube.com/c/GameDevUnch...⁠⁠⁠

• ✉️ info@gamedevunchained.com

• 💰 ⁠⁠⁠https://anchor.fm/gamedevunchained/su...⁠⁠⁠

•📸 ⁠⁠⁠http://instagram.com/gamedevunchained⁠⁠

--- Send in a voice message: https://podcasters.spotify.com/pod/show/gamedevunchained/message

  continue reading

405 episódios

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