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BONUS: Garry Kitchen on Donkey Kong, Activision, & MORE!

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Manage episode 414367300 series 1531938
Conteúdo fornecido por GenXGrownUp Podcast and Evergreen Podcasts. Todo o conteúdo do podcast, incluindo episódios, gráficos e descrições de podcast, é carregado e fornecido diretamente por GenXGrownUp Podcast and Evergreen Podcasts ou por seu parceiro de plataforma de podcast. Se você acredita que alguém está usando seu trabalho protegido por direitos autorais sem sua permissão, siga o processo descrito aqui https://pt.player.fm/legal.

One of the coolest benefits of being a content creator is having the opportunity to actually speak with some of the key figures who laid the foundation of the video game industry, and my guest for this video is without a doubt one of those individuals. He was there in the very early days of Activision when they were forging new ground as the first third-party game developer for Atari and later others, he is the wizard behind such successful titles as Keystone Kapers, Pressure Cooker, and Coleco’s Donkey Kong, and is still blazing that trail today with other Activision alumni over at Audacity Games. In this interview, Garry Kitchen sets the record straight on the urban legend that Coleco intentionally designed the Atari 2600 port of Donkey Kong to make the ColecoVision version look that much more superior.

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409 episódios

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iconCompartilhar
 
Manage episode 414367300 series 1531938
Conteúdo fornecido por GenXGrownUp Podcast and Evergreen Podcasts. Todo o conteúdo do podcast, incluindo episódios, gráficos e descrições de podcast, é carregado e fornecido diretamente por GenXGrownUp Podcast and Evergreen Podcasts ou por seu parceiro de plataforma de podcast. Se você acredita que alguém está usando seu trabalho protegido por direitos autorais sem sua permissão, siga o processo descrito aqui https://pt.player.fm/legal.

One of the coolest benefits of being a content creator is having the opportunity to actually speak with some of the key figures who laid the foundation of the video game industry, and my guest for this video is without a doubt one of those individuals. He was there in the very early days of Activision when they were forging new ground as the first third-party game developer for Atari and later others, he is the wizard behind such successful titles as Keystone Kapers, Pressure Cooker, and Coleco’s Donkey Kong, and is still blazing that trail today with other Activision alumni over at Audacity Games. In this interview, Garry Kitchen sets the record straight on the urban legend that Coleco intentionally designed the Atari 2600 port of Donkey Kong to make the ColecoVision version look that much more superior.

Discord » GenXGrownUp.com/discord

Facebook » fb.me/GenXGrownUp

Twitter » GenXGrownUp.com/twitter

Website » GenXGrownUp.com

Podcast » GenXGrownUp.com/pod

Merchandise » GenXGrownUp.com/merch

Shop » genxgrownup.com/amazon

Theme: “Grown Up” by Beefy » beefyness.com

Apple » itunes.apple.com/us/podcast/genxgrownup-podcast/id1268365641

CastBox » castbox.fm/channel/GenXGrownUp-Podcast-id2943471?country=us

Pocket Casts » pca.st/8iuL

TuneIn » tunein.com/radio/GenXGrownUp-Podcast-p1020342/

Spotify » spoti.fi/2TB4LR7

iHeart » www.iheart.com/podcast…

Amazon Music » amzn.to/33IKfEK

Show Notes

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

409 episódios

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