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Level 216: Alkemie Early Music Ensemble (Pentiment)

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Manage episode 357641304 series 3354019
Conteúdo fornecido por Emily Reese and Sam Keenan, Emily Reese, and Sam Keenan. Todo o conteúdo do podcast, incluindo episódios, gráficos e descrições de podcast, é carregado e fornecido diretamente por Emily Reese and Sam Keenan, Emily Reese, and Sam Keenan ou por seu parceiro de plataforma de podcast. Se você acredita que alguém está usando seu trabalho protegido por direitos autorais sem sua permissão, siga o processo descrito aqui https://pt.player.fm/legal.
Pentiment is a 2D narrative adventure murder mystery set in the early part of the 16th century. Director/desinger Josh Sawyer dreamed of making a historically accurate game set pre-Renaissance, and he asked Alkemie Early Music Ensemble to create a faithful musical score for the game. "Early music" at its simplest definition consists of music before the year 1600, when tonality wasn't how we westerners understand it today, and instruments were ancestors of what's common to find in an orchestra now (these instrumental developments continued well beyond the year 1600). And Alkemie's soundtrack is fabulous. **And they've provided Level listeners with a coupon code to watch their most recent concert at any time!! YOU CAN WATCH their most recent concert online FREE, anytime, HERE by using the coupon code "Level"** I spoke with co-founders and performers Sian Ricketts and Tracy Cowart, who are both professional early music scholars and professors; they're multi-instrumentalists and singers too. And I'm so grateful for them both, their bandmates and their music! You can find a playlist and support Level with Emily on Patreon. Join us on Discord for free. Find this conversation on YouTube and Twitter. Patrons have access to special Discord events and special guest playlists.
  continue reading

212 episódios

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iconCompartilhar
 
Manage episode 357641304 series 3354019
Conteúdo fornecido por Emily Reese and Sam Keenan, Emily Reese, and Sam Keenan. Todo o conteúdo do podcast, incluindo episódios, gráficos e descrições de podcast, é carregado e fornecido diretamente por Emily Reese and Sam Keenan, Emily Reese, and Sam Keenan ou por seu parceiro de plataforma de podcast. Se você acredita que alguém está usando seu trabalho protegido por direitos autorais sem sua permissão, siga o processo descrito aqui https://pt.player.fm/legal.
Pentiment is a 2D narrative adventure murder mystery set in the early part of the 16th century. Director/desinger Josh Sawyer dreamed of making a historically accurate game set pre-Renaissance, and he asked Alkemie Early Music Ensemble to create a faithful musical score for the game. "Early music" at its simplest definition consists of music before the year 1600, when tonality wasn't how we westerners understand it today, and instruments were ancestors of what's common to find in an orchestra now (these instrumental developments continued well beyond the year 1600). And Alkemie's soundtrack is fabulous. **And they've provided Level listeners with a coupon code to watch their most recent concert at any time!! YOU CAN WATCH their most recent concert online FREE, anytime, HERE by using the coupon code "Level"** I spoke with co-founders and performers Sian Ricketts and Tracy Cowart, who are both professional early music scholars and professors; they're multi-instrumentalists and singers too. And I'm so grateful for them both, their bandmates and their music! You can find a playlist and support Level with Emily on Patreon. Join us on Discord for free. Find this conversation on YouTube and Twitter. Patrons have access to special Discord events and special guest playlists.
  continue reading

212 episódios

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