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State of the Game 2024

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Conteúdo fornecido por Andy Mangold and Anthony Mattox, Andy Mangold, and Anthony Mattox. Todo o conteúdo do podcast, incluindo episódios, gráficos e descrições de podcast, é carregado e fornecido diretamente por Andy Mangold and Anthony Mattox, Andy Mangold, and Anthony Mattox ou por seu parceiro de plataforma de podcast. Se você acredita que alguém está usando seu trabalho protegido por direitos autorais sem sua permissão, siga o processo descrito aqui https://pt.player.fm/legal.

Andy and Anthony reflect on the Mark Rosewater’s reflection on the past year in Magic. Every year, Magic’s lead designer shares lessons learned and strengths from each booster set. This year’s felt lacking a bit of thematic focus, but maybe the lack of focus is emblematic of this last year in Magic.

View all cards mentioned in this episode

Discussed in this episode:

Timestamps

0:00 - Introduction

3:32 - Is this even for us? How invested are we in Magic these days?

10:30 - Is this year’s ‘State of Design’ article more shallow than previous years?

12:57 - 2024’s Theme: Lack of Focus

17:43 - Lesson: Magic was too on the nose with its tropes

26:53 - Lesson: Some individual mechanics were too complex

32:09 - Lesson: More mechanics were polarizing than previous years

49:41 - Does R&D drive Magic these days?

51:43 - Our favorite thing from Magic this year: grassroots Cube events

Check us out on Twitch and YouTube for paper Cube gameplay.

You can find the hosts’ Cubes on Cube Cobra:

If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at mail@luckypaper.co or our p.o. box:

Lucky Paper

PO Box 4855

Baltimore, MD 21211

If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.

Musical production by DJ James Nasty.

  continue reading

231 episódios

Artwork

State of the Game 2024

Lucky Paper Radio

27 subscribers

published

iconCompartilhar
 
Manage episode 441403460 series 2778740
Conteúdo fornecido por Andy Mangold and Anthony Mattox, Andy Mangold, and Anthony Mattox. Todo o conteúdo do podcast, incluindo episódios, gráficos e descrições de podcast, é carregado e fornecido diretamente por Andy Mangold and Anthony Mattox, Andy Mangold, and Anthony Mattox ou por seu parceiro de plataforma de podcast. Se você acredita que alguém está usando seu trabalho protegido por direitos autorais sem sua permissão, siga o processo descrito aqui https://pt.player.fm/legal.

Andy and Anthony reflect on the Mark Rosewater’s reflection on the past year in Magic. Every year, Magic’s lead designer shares lessons learned and strengths from each booster set. This year’s felt lacking a bit of thematic focus, but maybe the lack of focus is emblematic of this last year in Magic.

View all cards mentioned in this episode

Discussed in this episode:

Timestamps

0:00 - Introduction

3:32 - Is this even for us? How invested are we in Magic these days?

10:30 - Is this year’s ‘State of Design’ article more shallow than previous years?

12:57 - 2024’s Theme: Lack of Focus

17:43 - Lesson: Magic was too on the nose with its tropes

26:53 - Lesson: Some individual mechanics were too complex

32:09 - Lesson: More mechanics were polarizing than previous years

49:41 - Does R&D drive Magic these days?

51:43 - Our favorite thing from Magic this year: grassroots Cube events

Check us out on Twitch and YouTube for paper Cube gameplay.

You can find the hosts’ Cubes on Cube Cobra:

If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at mail@luckypaper.co or our p.o. box:

Lucky Paper

PO Box 4855

Baltimore, MD 21211

If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.

Musical production by DJ James Nasty.

  continue reading

231 episódios

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