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Yoshinori Kitase, director & producer (Final Fantasy series, Chrono Trigger).

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Conteúdo fornecido por Simon Parkin. Todo o conteúdo do podcast, incluindo episódios, gráficos e descrições de podcast, é carregado e fornecido diretamente por Simon Parkin ou por seu parceiro de plataforma de podcast. Se você acredita que alguém está usando seu trabalho protegido por direitos autorais sem sua permissão, siga o processo descrito aqui https://pt.player.fm/legal.

My guest today is a Japanese video-game director, producer, and executive officer of Square-Enix. Born in 1966 in Fussa City in the suburbs of Tokyo, he studied filmmaking at Nihon University. After graduating, he was working at an animation studio when he first played Final Fantasy on the Famicom, and immediately saw the dramatic potential of the video game medium.


Despite having no technical skills, he joined Square in 1990, to work as an “event planner”, involved in level design for Seiken Densetsu (Final Fantasy Adventure) for the Game Boy. Four years later he directed Final Fantasy VI, a game widely considered a classic. A protégée of the company’s founder, Hironobu Sakaguchi, my guest subsequently worked on many of the company’s best-loved titles, and now serves as Brand Manager for the Final Fantasy series.


“My father would complain that he had no idea what was going on when I played RPGs at home after school,” he once told me. “This made me want to make games that those watching the screen beside the player might also find interesting.”

Be attitude for gains. https://plus.acast.com/s/my-perfect-console.



Hosted on Acast. See acast.com/privacy for more information.

  continue reading

78 episódios

Artwork
iconCompartilhar
 
Manage episode 403341423 series 3439405
Conteúdo fornecido por Simon Parkin. Todo o conteúdo do podcast, incluindo episódios, gráficos e descrições de podcast, é carregado e fornecido diretamente por Simon Parkin ou por seu parceiro de plataforma de podcast. Se você acredita que alguém está usando seu trabalho protegido por direitos autorais sem sua permissão, siga o processo descrito aqui https://pt.player.fm/legal.

My guest today is a Japanese video-game director, producer, and executive officer of Square-Enix. Born in 1966 in Fussa City in the suburbs of Tokyo, he studied filmmaking at Nihon University. After graduating, he was working at an animation studio when he first played Final Fantasy on the Famicom, and immediately saw the dramatic potential of the video game medium.


Despite having no technical skills, he joined Square in 1990, to work as an “event planner”, involved in level design for Seiken Densetsu (Final Fantasy Adventure) for the Game Boy. Four years later he directed Final Fantasy VI, a game widely considered a classic. A protégée of the company’s founder, Hironobu Sakaguchi, my guest subsequently worked on many of the company’s best-loved titles, and now serves as Brand Manager for the Final Fantasy series.


“My father would complain that he had no idea what was going on when I played RPGs at home after school,” he once told me. “This made me want to make games that those watching the screen beside the player might also find interesting.”

Be attitude for gains. https://plus.acast.com/s/my-perfect-console.



Hosted on Acast. See acast.com/privacy for more information.

  continue reading

78 episódios

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