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Conteúdo fornecido por Iain Wilson. Todo o conteúdo do podcast, incluindo episódios, gráficos e descrições de podcast, é carregado e fornecido diretamente por Iain Wilson ou por seu parceiro de plataforma de podcast. Se você acredita que alguém está usando seu trabalho protegido por direitos autorais sem sua permissão, siga o processo descrito aqui https://pt.player.fm/legal.
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Call of Cthulhu Roundtable Part 2: Tabletop Terror and the Gamble of Crowdfunding Ventures

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Manage episode 416703315 series 2633330
Conteúdo fornecido por Iain Wilson. Todo o conteúdo do podcast, incluindo episódios, gráficos e descrições de podcast, é carregado e fornecido diretamente por Iain Wilson ou por seu parceiro de plataforma de podcast. Se você acredita que alguém está usando seu trabalho protegido por direitos autorais sem sua permissão, siga o processo descrito aqui https://pt.player.fm/legal.

Get in touch with us!

Prepare to be immersed in the spine-tingling realm of Cthulhu board games as we continue to recount our harrowing yet delightful experiences from the comfort of our tabletops. From the sudden demise of the Mythos card game that left us in academic nostalgia to the complex machinations of Arkham Horror, our tales are fraught with the kind of player interaction that only eldritch horror can inspire. And let's not forget our own Matt Sanderson's confession of his seemingly bottomless pit of investments in Kickstarter campaigns. We navigate these treacherous waters, with Steve chiming in on the hack-and-slash frenzy of Death May Die, and together, we all tackle the eternal collector's conundrum—should these rare gaming wonders be played or sold?
The episode takes a darker turn as we peel back the curtain on the challenges of Kickstarter endeavors, sharing the shock and awe of miscommunication and the financial nightmares of overambition. We swap war stories of the waiting game, punctuated by the Monster Apocalypse board game's infamous delays, before veering into a lighter comparison—the outrageous costs of RPGs versus the world's more nefarious indulgences. To top it off, we grapple with the new reality of post-Brexit collectible hunting and conclude with a sentimental roundtable: If we could each save just one Call of Cthulhu supplement from oblivion, which would it be? Join us and find out—we promise it's worth more than a dragon's hoard.

Contact us at:
EMAIL: roll.to.save.pod@gmail.com
TWITTER: @savepodcast
FACEBOOK: https://www.facebook.com/rolltosavepod
WEBSITE: https://rolltosave.blog

HOSTS: Iain Wilson, Steve McGarrity, Jason Downey
VOICEOVER LADY: Keeley Wilson
BACKGROUND MUSIC: David Renada (Find him at: davidrendamusic@gmail.com or on his web page).
TITLE, BREAK & CLOSEOUT MUSIC: Xylo-Ziko (Find them on their web page).

  continue reading

Capítulos

1. Call of Cthulhu Roundtable Part 2: Tabletop Terror and the Gamble of Crowdfunding Ventures (00:00:00)

2. The World of Cthulhu Board Games (00:00:08)

3. Issues With Kickstarter Communication (00:09:47)

4. Cthulhu Collectibles and Brexit Bemoaning (00:23:28)

66 episódios

Artwork
iconCompartilhar
 
Manage episode 416703315 series 2633330
Conteúdo fornecido por Iain Wilson. Todo o conteúdo do podcast, incluindo episódios, gráficos e descrições de podcast, é carregado e fornecido diretamente por Iain Wilson ou por seu parceiro de plataforma de podcast. Se você acredita que alguém está usando seu trabalho protegido por direitos autorais sem sua permissão, siga o processo descrito aqui https://pt.player.fm/legal.

Get in touch with us!

Prepare to be immersed in the spine-tingling realm of Cthulhu board games as we continue to recount our harrowing yet delightful experiences from the comfort of our tabletops. From the sudden demise of the Mythos card game that left us in academic nostalgia to the complex machinations of Arkham Horror, our tales are fraught with the kind of player interaction that only eldritch horror can inspire. And let's not forget our own Matt Sanderson's confession of his seemingly bottomless pit of investments in Kickstarter campaigns. We navigate these treacherous waters, with Steve chiming in on the hack-and-slash frenzy of Death May Die, and together, we all tackle the eternal collector's conundrum—should these rare gaming wonders be played or sold?
The episode takes a darker turn as we peel back the curtain on the challenges of Kickstarter endeavors, sharing the shock and awe of miscommunication and the financial nightmares of overambition. We swap war stories of the waiting game, punctuated by the Monster Apocalypse board game's infamous delays, before veering into a lighter comparison—the outrageous costs of RPGs versus the world's more nefarious indulgences. To top it off, we grapple with the new reality of post-Brexit collectible hunting and conclude with a sentimental roundtable: If we could each save just one Call of Cthulhu supplement from oblivion, which would it be? Join us and find out—we promise it's worth more than a dragon's hoard.

Contact us at:
EMAIL: roll.to.save.pod@gmail.com
TWITTER: @savepodcast
FACEBOOK: https://www.facebook.com/rolltosavepod
WEBSITE: https://rolltosave.blog

HOSTS: Iain Wilson, Steve McGarrity, Jason Downey
VOICEOVER LADY: Keeley Wilson
BACKGROUND MUSIC: David Renada (Find him at: davidrendamusic@gmail.com or on his web page).
TITLE, BREAK & CLOSEOUT MUSIC: Xylo-Ziko (Find them on their web page).

  continue reading

Capítulos

1. Call of Cthulhu Roundtable Part 2: Tabletop Terror and the Gamble of Crowdfunding Ventures (00:00:00)

2. The World of Cthulhu Board Games (00:00:08)

3. Issues With Kickstarter Communication (00:09:47)

4. Cthulhu Collectibles and Brexit Bemoaning (00:23:28)

66 episódios

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