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Fish Folk with Erlend Sogge Heggen

51:30
 
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Manage episode 367042243 series 2522694
Conteúdo fornecido por Jon Gjengset and Rustacean Station. Todo o conteúdo do podcast, incluindo episódios, gráficos e descrições de podcast, é carregado e fornecido diretamente por Jon Gjengset and Rustacean Station ou por seu parceiro de plataforma de podcast. Se você acredita que alguém está usando seu trabalho protegido por direitos autorais sem sua permissão, siga o processo descrito aqui https://pt.player.fm/legal.

Allen Wyma talks with Erlend Sogge Heggen, Founder of Fish Folk. Fish Folk is a collection of open source games written in Rust.

Contributing to Rustacean Station

Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor!

Timestamps

  • [@00:00] - Introduction to Fish Folk.
  • [@2:17] - Initial concerns about using Rust in a game development project and how it worked out.
  • [@5:46] - The inspiration behind Fish Folk.
  • [@8:05] - The importance of modding and building an open and community-oriented environment.
  • [@10:52] - Protection and licensing of the project.
  • [@14:38] - The process of finding developers and contributors to the project.
  • [@18:24] - Initial funding for the project and financing contributors.
  • [@22:19] - Legalization and registration.
  • [@23:37] - Fish Folk’s Kickstarter campaign.
  • [@25:16] - Fish Folk’s several iterations and transitions and how they affected the development of the game.
  • [@25:50] - The decision to switch from Macroquad to Bevy.
  • [@31:40] - The overall experience and result of switching from Macroquad to Bevy.
  • [@32:49] - Experimenting with different approaches and models for multiplayer implementation.
  • [@35:22] - Plans on monetization.
  • [@40:57] - Timelines and deadlines for the release of the game.
  • [@44:39] - How to get involved with the project.

Credits

Intro Theme: Aerocity

Audio Editing: Plangora

Hosting Infrastructure: Jon Gjengset

Show Notes: Plangora

Hosts: Allen Wyma

  continue reading

161 episódios

Artwork

Fish Folk with Erlend Sogge Heggen

Rustacean Station

261 subscribers

published

iconCompartilhar
 
Manage episode 367042243 series 2522694
Conteúdo fornecido por Jon Gjengset and Rustacean Station. Todo o conteúdo do podcast, incluindo episódios, gráficos e descrições de podcast, é carregado e fornecido diretamente por Jon Gjengset and Rustacean Station ou por seu parceiro de plataforma de podcast. Se você acredita que alguém está usando seu trabalho protegido por direitos autorais sem sua permissão, siga o processo descrito aqui https://pt.player.fm/legal.

Allen Wyma talks with Erlend Sogge Heggen, Founder of Fish Folk. Fish Folk is a collection of open source games written in Rust.

Contributing to Rustacean Station

Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor!

Timestamps

  • [@00:00] - Introduction to Fish Folk.
  • [@2:17] - Initial concerns about using Rust in a game development project and how it worked out.
  • [@5:46] - The inspiration behind Fish Folk.
  • [@8:05] - The importance of modding and building an open and community-oriented environment.
  • [@10:52] - Protection and licensing of the project.
  • [@14:38] - The process of finding developers and contributors to the project.
  • [@18:24] - Initial funding for the project and financing contributors.
  • [@22:19] - Legalization and registration.
  • [@23:37] - Fish Folk’s Kickstarter campaign.
  • [@25:16] - Fish Folk’s several iterations and transitions and how they affected the development of the game.
  • [@25:50] - The decision to switch from Macroquad to Bevy.
  • [@31:40] - The overall experience and result of switching from Macroquad to Bevy.
  • [@32:49] - Experimenting with different approaches and models for multiplayer implementation.
  • [@35:22] - Plans on monetization.
  • [@40:57] - Timelines and deadlines for the release of the game.
  • [@44:39] - How to get involved with the project.

Credits

Intro Theme: Aerocity

Audio Editing: Plangora

Hosting Infrastructure: Jon Gjengset

Show Notes: Plangora

Hosts: Allen Wyma

  continue reading

161 episódios

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