#11 Witch n' Wiz - the story behind the super-addictive puzzle game on Evercade, with Matt Hughson
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Witch n' Wiz is one of my all-time favourite games on Evercade, so I've been chomping at the bit to speak to the game's developer Matt Hughson. It was everything I hoped and more. We discussed how he came up with the idea for Witch n' Wiz and developed it into the game we all love. He explained his process for devising the levels and gets the difficulty level just right, before moving on to tell the story of his involvement with Evercade.
Matt, who is based in Vancouver and works as a developer in his day job too, is also a fierce supporter of the homebrew developer scene and he explains why the community is so supportive, and tells us about some of his own favourite games.
As always, we covered his top choices of a device and carts to take away for the Desert Island Carts feature.
If you enjoyed Witch n' Wiz or have any interest in how games actually get made, this episode is for you.
🔗 Links:
Linktr.ee - @matthughson
X / Twitter - @matthughson
🎵 Music
Neon Gaming, by Dope Stuff
Desert Island Disc theme tune, by Eric Coates and his orchestra
Nebs 'n Debs, by kulor (thanks to Chris Cacciatore)
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