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Conteúdo fornecido por Dr Alison Hardy. Todo o conteúdo do podcast, incluindo episódios, gráficos e descrições de podcast, é carregado e fornecido diretamente por Dr Alison Hardy ou por seu parceiro de plataforma de podcast. Se você acredita que alguém está usando seu trabalho protegido por direitos autorais sem sua permissão, siga o processo descrito aqui https://pt.player.fm/legal.
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Cultivating Creativity: Biomimicry in the D&T Classroom

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Manage episode 442886045 series 3367160
Conteúdo fornecido por Dr Alison Hardy. Todo o conteúdo do podcast, incluindo episódios, gráficos e descrições de podcast, é carregado e fornecido diretamente por Dr Alison Hardy ou por seu parceiro de plataforma de podcast. Se você acredita que alguém está usando seu trabalho protegido por direitos autorais sem sua permissão, siga o processo descrito aqui https://pt.player.fm/legal.

Send me a message.

In this episode of Talking D&T, I'm delighted to chat with Venessa Lourdes Silveira, a PhD student in Educational Theory and Practice with a fascinating background in design and technology education. We dive into Venessa's action research project on promoting creativity in secondary D&T classrooms through biomimicry.
Our conversation explores how nature-inspired design methods can spark student engagement and innovative thinking. Venessa shares insights from her collaborative work with classroom teacher Paul Maburu, revealing how outdoor learning experiences and carefully crafted prompts can transform students' design processes.
We discuss the challenges and rewards of implementing biomimicry in D&T lessons, touching on its potential to address wider issues like climate change and mental health in education. Venessa's approach offers a fresh perspective on moving beyond design fixation and embracing local knowledge and resources.
For D&T educators, this episode provides practical strategies for incorporating biomimicry into your teaching practice. We consider how cross-curricular collaboration, particularly with science colleagues, can enrich design projects and deepen students' understanding of the natural world.
Whether you're teaching in the UK or internationally, Venessa's research offers valuable insights into fostering creativity and environmental awareness through D&T. As you listen, consider how you might adapt these ideas to your own classroom context.
How might biomimicry reshape your approach to design challenges? Share your thoughts with colleagues and join the conversation about the future of D&T education.
Acknowledgement:
Some of the supplementary content for this podcast episode was crafted with the assistance of Claude, an AI language model developed by Anthropic. While the core content is based on the actual conversation and my editorial direction, Claude helped in refining and structuring information to best serve listeners. This collaborative approach allows me to provide you with concise, informative, and engaging content to complement each episode.

Support the show

If you like the podcast, you can always buy me a coffee to say 'thanks!'
Please offer your feedback about the show or ideas for future episodes and topics by connecting with me on Threads @hardy_alison or by emailing me.
If you listen to the podcast on Apple Podcasts, please take a moment to rate and/or review the show.
If you want to support me by becoming a Patron click here.
If you are not able to support me financially, please consider leaving a review on Apple Podcasts or sharing a link to my work on social media. Thank you!

  continue reading

Capítulos

1. Cultivating Creativity: Biomimicry in the D&T Classroom (00:00:00)

2. Promoting Creativity in Design Education (00:00:06)

3. Engaging Students Through Nature Design (00:12:09)

4. Fostering Creativity Through Biomimicry Education (00:20:54)

5. Exploring Biomimicry and Technology in Education (00:31:33)

177 episódios

Artwork
iconCompartilhar
 
Manage episode 442886045 series 3367160
Conteúdo fornecido por Dr Alison Hardy. Todo o conteúdo do podcast, incluindo episódios, gráficos e descrições de podcast, é carregado e fornecido diretamente por Dr Alison Hardy ou por seu parceiro de plataforma de podcast. Se você acredita que alguém está usando seu trabalho protegido por direitos autorais sem sua permissão, siga o processo descrito aqui https://pt.player.fm/legal.

Send me a message.

In this episode of Talking D&T, I'm delighted to chat with Venessa Lourdes Silveira, a PhD student in Educational Theory and Practice with a fascinating background in design and technology education. We dive into Venessa's action research project on promoting creativity in secondary D&T classrooms through biomimicry.
Our conversation explores how nature-inspired design methods can spark student engagement and innovative thinking. Venessa shares insights from her collaborative work with classroom teacher Paul Maburu, revealing how outdoor learning experiences and carefully crafted prompts can transform students' design processes.
We discuss the challenges and rewards of implementing biomimicry in D&T lessons, touching on its potential to address wider issues like climate change and mental health in education. Venessa's approach offers a fresh perspective on moving beyond design fixation and embracing local knowledge and resources.
For D&T educators, this episode provides practical strategies for incorporating biomimicry into your teaching practice. We consider how cross-curricular collaboration, particularly with science colleagues, can enrich design projects and deepen students' understanding of the natural world.
Whether you're teaching in the UK or internationally, Venessa's research offers valuable insights into fostering creativity and environmental awareness through D&T. As you listen, consider how you might adapt these ideas to your own classroom context.
How might biomimicry reshape your approach to design challenges? Share your thoughts with colleagues and join the conversation about the future of D&T education.
Acknowledgement:
Some of the supplementary content for this podcast episode was crafted with the assistance of Claude, an AI language model developed by Anthropic. While the core content is based on the actual conversation and my editorial direction, Claude helped in refining and structuring information to best serve listeners. This collaborative approach allows me to provide you with concise, informative, and engaging content to complement each episode.

Support the show

If you like the podcast, you can always buy me a coffee to say 'thanks!'
Please offer your feedback about the show or ideas for future episodes and topics by connecting with me on Threads @hardy_alison or by emailing me.
If you listen to the podcast on Apple Podcasts, please take a moment to rate and/or review the show.
If you want to support me by becoming a Patron click here.
If you are not able to support me financially, please consider leaving a review on Apple Podcasts or sharing a link to my work on social media. Thank you!

  continue reading

Capítulos

1. Cultivating Creativity: Biomimicry in the D&T Classroom (00:00:00)

2. Promoting Creativity in Design Education (00:00:06)

3. Engaging Students Through Nature Design (00:12:09)

4. Fostering Creativity Through Biomimicry Education (00:20:54)

5. Exploring Biomimicry and Technology in Education (00:31:33)

177 episódios

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