The official podcast of GamersWithJobs.com, the GWJCC is our way of providing a podcast that feels like you are hanging out with friends after a long day in the office. We strive for smart, in-depth discussions about the latest games and gaming-related news, as well as light, playful tangents. We're always thrilled to talk about the new hotness, explore fun and strange indie gems, and revisit games old and new.
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From Late-Night Game Hobbyist to Successful Studio Owner, with Colm Larkin
MP3•Home de episódios
Manage episode 297416070 series 1431233
Conteúdo fornecido por Jordan Blackman. Todo o conteúdo do podcast, incluindo episódios, gráficos e descrições de podcast, é carregado e fornecido diretamente por Jordan Blackman ou por seu parceiro de plataforma de podcast. Se você acredita que alguém está usando seu trabalho protegido por direitos autorais sem sua permissão, siga o processo descrito aqui https://pt.player.fm/legal.
Colm is a programmer, game designer, and board game enthusiast. He jumped into game development by founding Gambrinous in 2014 and has released two titles so far: Guild of Dungeoneering and Cardpocalypse. He is also involved with the Irish game development community, including spending four years on the board of Imirt, the association for Irish game makers.
This highly insightful episode packs a punch with topics like:
- How Colm transitioned from a part-time to a full-time game developer
- The importance of conquering perfectionism
- What helped Colm the most in getting his first game off the ground
- How to know when it’s time to start expanding your team as an indie developer
- To animate or not to animate? The impacts of art on your creation process
- How to set yourself up for success when it comes to seeking out a publisher
Resources Mentioned:
- Connect with Colm on Twitter
- Learn more about Gambrinous
- Check out the announcement of Colm’s Secret Project!
- Watch Colm’s talk: “Share Your Games”
39 episódios
MP3•Home de episódios
Manage episode 297416070 series 1431233
Conteúdo fornecido por Jordan Blackman. Todo o conteúdo do podcast, incluindo episódios, gráficos e descrições de podcast, é carregado e fornecido diretamente por Jordan Blackman ou por seu parceiro de plataforma de podcast. Se você acredita que alguém está usando seu trabalho protegido por direitos autorais sem sua permissão, siga o processo descrito aqui https://pt.player.fm/legal.
Colm is a programmer, game designer, and board game enthusiast. He jumped into game development by founding Gambrinous in 2014 and has released two titles so far: Guild of Dungeoneering and Cardpocalypse. He is also involved with the Irish game development community, including spending four years on the board of Imirt, the association for Irish game makers.
This highly insightful episode packs a punch with topics like:
- How Colm transitioned from a part-time to a full-time game developer
- The importance of conquering perfectionism
- What helped Colm the most in getting his first game off the ground
- How to know when it’s time to start expanding your team as an indie developer
- To animate or not to animate? The impacts of art on your creation process
- How to set yourself up for success when it comes to seeking out a publisher
Resources Mentioned:
- Connect with Colm on Twitter
- Learn more about Gambrinous
- Check out the announcement of Colm’s Secret Project!
- Watch Colm’s talk: “Share Your Games”
39 episódios
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