Artwork

Conteúdo fornecido por Kyle Evans. Todo o conteúdo do podcast, incluindo episódios, gráficos e descrições de podcast, é carregado e fornecido diretamente por Kyle Evans ou por seu parceiro de plataforma de podcast. Se você acredita que alguém está usando seu trabalho protegido por direitos autorais sem sua permissão, siga o processo descrito aqui https://pt.player.fm/legal.
Player FM - Aplicativo de podcast
Fique off-line com o app Player FM !

The Rise of Video and the Future of Virtual Communication

48:54
 
Compartilhar
 

Manage episode 407936646 series 2816966
Conteúdo fornecido por Kyle Evans. Todo o conteúdo do podcast, incluindo episódios, gráficos e descrições de podcast, é carregado e fornecido diretamente por Kyle Evans ou por seu parceiro de plataforma de podcast. Se você acredita que alguém está usando seu trabalho protegido por direitos autorais sem sua permissão, siga o processo descrito aqui https://pt.player.fm/legal.

Video has become ubiquitous in our communication. From virtual meetings and virtual doctor visits, to social media, virtual events, and live commerce, we expect video everywhere. But the technology that makes this happen isn’t easy, and needs and expectations are changing rapidly. So what does the future hold for our virtual communications? How have we solved these challenges in the past and how will we continue to solve them? How do we think about the UX of virtual communication and video? What should you do if you want to get into design and what communities should you join or create? We explore these questions and many others in this episode.

Pete Hawkes:
I’m a designer and developer, tinkerer and mentor, with a passion for human-centered design and development. I have built next generation interfaces and experiences at the intersection both the digital and physical. I have contributed to patents in gestural and spatial design, developed remote collaboration prototypes and products to define new modes of work, and led cross-functional teams to envision and implement large-scale, immersive environments for fortune 500 companies including IBM, Lockheed Martin, and McKinsey. Storytelling and iteration are central to my work and process. I leverage narrative and prototyping at scale to align contributors and stakeholders around a shared vision and to connect and motivate the individuals and teams I work with.

Links from the Show:
LinkedIn: Petehawkes.com, Peterhawkes.com

Books: So Anyway, Something Incredibly Wonderful Happens

Links: Swiss Army Knife, Daily.co

More by Kyle:

Follow Prodity on Twitter and TikTok

Follow Kyle on Twitter and TikTok

Sign up for the Prodity Newsletter for more updates.

Kyle's writing on Medium

Prodity on Medium

Like our podcast, consider Buying Us a Coffee or supporting us on Patreon

  continue reading

106 episódios

Artwork
iconCompartilhar
 
Manage episode 407936646 series 2816966
Conteúdo fornecido por Kyle Evans. Todo o conteúdo do podcast, incluindo episódios, gráficos e descrições de podcast, é carregado e fornecido diretamente por Kyle Evans ou por seu parceiro de plataforma de podcast. Se você acredita que alguém está usando seu trabalho protegido por direitos autorais sem sua permissão, siga o processo descrito aqui https://pt.player.fm/legal.

Video has become ubiquitous in our communication. From virtual meetings and virtual doctor visits, to social media, virtual events, and live commerce, we expect video everywhere. But the technology that makes this happen isn’t easy, and needs and expectations are changing rapidly. So what does the future hold for our virtual communications? How have we solved these challenges in the past and how will we continue to solve them? How do we think about the UX of virtual communication and video? What should you do if you want to get into design and what communities should you join or create? We explore these questions and many others in this episode.

Pete Hawkes:
I’m a designer and developer, tinkerer and mentor, with a passion for human-centered design and development. I have built next generation interfaces and experiences at the intersection both the digital and physical. I have contributed to patents in gestural and spatial design, developed remote collaboration prototypes and products to define new modes of work, and led cross-functional teams to envision and implement large-scale, immersive environments for fortune 500 companies including IBM, Lockheed Martin, and McKinsey. Storytelling and iteration are central to my work and process. I leverage narrative and prototyping at scale to align contributors and stakeholders around a shared vision and to connect and motivate the individuals and teams I work with.

Links from the Show:
LinkedIn: Petehawkes.com, Peterhawkes.com

Books: So Anyway, Something Incredibly Wonderful Happens

Links: Swiss Army Knife, Daily.co

More by Kyle:

Follow Prodity on Twitter and TikTok

Follow Kyle on Twitter and TikTok

Sign up for the Prodity Newsletter for more updates.

Kyle's writing on Medium

Prodity on Medium

Like our podcast, consider Buying Us a Coffee or supporting us on Patreon

  continue reading

106 episódios

Todos os episódios

×
 
Loading …

Bem vindo ao Player FM!

O Player FM procura na web por podcasts de alta qualidade para você curtir agora mesmo. É o melhor app de podcast e funciona no Android, iPhone e web. Inscreva-se para sincronizar as assinaturas entre os dispositivos.

 

Guia rápido de referências