Artwork

Conteúdo fornecido por Jeff Utecht and Tricia Friedman. Todo o conteúdo do podcast, incluindo episódios, gráficos e descrições de podcast, é carregado e fornecido diretamente por Jeff Utecht and Tricia Friedman ou por seu parceiro de plataforma de podcast. Se você acredita que alguém está usando seu trabalho protegido por direitos autorais sem sua permissão, siga o processo descrito aqui https://pt.player.fm/legal.
Player FM - Aplicativo de podcast
Fique off-line com o app Player FM !

328: Nurturing problem-solvers inside and outside the realm of games

45:38
 
Compartilhar
 

Manage episode 404563276 series 1937161
Conteúdo fornecido por Jeff Utecht and Tricia Friedman. Todo o conteúdo do podcast, incluindo episódios, gráficos e descrições de podcast, é carregado e fornecido diretamente por Jeff Utecht and Tricia Friedman ou por seu parceiro de plataforma de podcast. Se você acredita que alguém está usando seu trabalho protegido por direitos autorais sem sua permissão, siga o processo descrito aqui https://pt.player.fm/legal.

Dan White, CEO of Filament Games, discusses the future of learning games and the importance of game-based learning pedagogy. He emphasizes the shift towards focusing on skills and conceptual understandings rather than didactic knowledge transfer. White believes that game-based experiences should prepare students for the real world by imparting useful practices and higher-order thinking skills. He also highlights the impact of automation and AI on the workforce and the need to revisit what is worth teaching and learning. White shares insights on building collaborative partnerships and the power of play in improving people's lives.

Takeaways

The future of learning games lies in focusing on skills and conceptual understandings rather than didactic knowledge transfer.

Game-based experiences should prepare students for the real world by imparting useful practices and higher-order thinking skills.

The rise of automation and AI calls for a reevaluation of what is worth teaching and learning.

Ready to learn more about Dan and FIlament Games?

www.filamentgames.com

@filamentgames

IG: @filamentgames

Dan is the co-founder and CEO of Filament Games. Dan believes that good gameplay and good learning are complementary rather than oppositional forces. An alumnus of Cornell University and the University of Wisconsin – Madison, Dan earned an M.S. in Education Technology under seminal learning game scholars Drs. Kurt Squire and James Paul Gee. Prior to founding Filament, Dan worked as a teacher, an instructional designer, and a game developer. Dan’s passions include learning games, sustainability, mindfulness, and modernizing institutional education.

Thank you to our sponsor!

https://www.moneypickle.com/shiftingschools

  continue reading

301 episódios

Artwork
iconCompartilhar
 
Manage episode 404563276 series 1937161
Conteúdo fornecido por Jeff Utecht and Tricia Friedman. Todo o conteúdo do podcast, incluindo episódios, gráficos e descrições de podcast, é carregado e fornecido diretamente por Jeff Utecht and Tricia Friedman ou por seu parceiro de plataforma de podcast. Se você acredita que alguém está usando seu trabalho protegido por direitos autorais sem sua permissão, siga o processo descrito aqui https://pt.player.fm/legal.

Dan White, CEO of Filament Games, discusses the future of learning games and the importance of game-based learning pedagogy. He emphasizes the shift towards focusing on skills and conceptual understandings rather than didactic knowledge transfer. White believes that game-based experiences should prepare students for the real world by imparting useful practices and higher-order thinking skills. He also highlights the impact of automation and AI on the workforce and the need to revisit what is worth teaching and learning. White shares insights on building collaborative partnerships and the power of play in improving people's lives.

Takeaways

The future of learning games lies in focusing on skills and conceptual understandings rather than didactic knowledge transfer.

Game-based experiences should prepare students for the real world by imparting useful practices and higher-order thinking skills.

The rise of automation and AI calls for a reevaluation of what is worth teaching and learning.

Ready to learn more about Dan and FIlament Games?

www.filamentgames.com

@filamentgames

IG: @filamentgames

Dan is the co-founder and CEO of Filament Games. Dan believes that good gameplay and good learning are complementary rather than oppositional forces. An alumnus of Cornell University and the University of Wisconsin – Madison, Dan earned an M.S. in Education Technology under seminal learning game scholars Drs. Kurt Squire and James Paul Gee. Prior to founding Filament, Dan worked as a teacher, an instructional designer, and a game developer. Dan’s passions include learning games, sustainability, mindfulness, and modernizing institutional education.

Thank you to our sponsor!

https://www.moneypickle.com/shiftingschools

  continue reading

301 episódios

Todos os episódios

×
 
Loading …

Bem vindo ao Player FM!

O Player FM procura na web por podcasts de alta qualidade para você curtir agora mesmo. É o melhor app de podcast e funciona no Android, iPhone e web. Inscreva-se para sincronizar as assinaturas entre os dispositivos.

 

Guia rápido de referências